private void PlayerAction(string action) { switch (action) { case "⏮": App.Current.Dispatcher.Invoke((Action) delegate { player.Previous(); }); break; case "⏯": App.Current.Dispatcher.Invoke((Action) delegate { player.PlayPause(); }); break; case "⏭": App.Current.Dispatcher.Invoke((Action) delegate { player.Next(); }); break; case "+": App.Current.Dispatcher.Invoke((Action) delegate { player.IncreaseVolume(); }); break; case "-": App.Current.Dispatcher.Invoke((Action) delegate { player.DicreaseVolume(); }); break; } }
public string PlayNextSong() { player.Next(); return("Ставлю следующий трек, кря"); }