public MainViewModel() { musicList = new MusicListPage(); playerPage = new PlayerPage(); playerPage.BackEvent += delegate { SetPreviousPage(); }; searchPage = new SearchPage(); searchPage.BackEvent += delegate { CurrentContent = FrameContent.MusicListPage; }; settingPage = new SettingPage(); settingPage.BackEvent += delegate { SetPreviousPage(); }; timer = new DispatcherTimer(); miniWindow = new MiniWindow(this); tray = new TrayIcon(miniWindow); }
public void LoadPlayerPage() { Frame playerContentFrame = new Frame(); PlayerPage playerContent = new PlayerPage(); playerContentFrame.Content = playerContent; PlayerTab.Content = playerContentFrame; }
private void PlayMusic() { if (selectedMusic != null) { var viewModel = new PlayerViewModel(selectedMusic, musicList); var playerPage = new PlayerPage { BindingContext = viewModel }; var navigation = Application.Current.MainPage as NavigationPage; navigation.PushAsync(playerPage, true); } }
private async void Grid_Loaded(object sender, RoutedEventArgs e) { scannedFile = await GetFile(episode); LoadSidebar(); Helper.DisableScreenSaver(); MainWindow.HideContent(); MainWindow.videoPlayback = true; PlayerPage.Focus(); VolumeSlider.Value = Player.Volume = Properties.Settings.Default.Volume; VolumeSlider.ValueChanged += VolumeSlider_ValueChanged; Player.MediaFailed += (s, ev) => MediaFailedEvent(); Player.MediaEnded += (s, ev) => MediaFinishedEvent(); Player.MediaOpened += (s, ev) => MediaOpenedEvent(); Player.Source = new Uri(scannedFile.NewName); }
private void PlayMusic() { // если музыка выбрана if (selectedMusic != null) { // заполняем vm страницы плеера PlayerVM playerVM = new PlayerVM(selectedMusic, musicCollection); // соединяем контекст PlayerPage с PlayerVM var playerPage = new PlayerPage() { BindingContext = playerVM }; // получаем главную страницу текущего приложения var navigation = Application.Current.MainPage as NavigationPage; // переходим на PlayerPage сраницу navigation.PushAsync(playerPage, true); } }
public ActionResult Recent(string clanName, long playerId) { var getter = HttpRuntime.Cache.Get("FileGetter", GlobalHelper.CacheMinutes, () => new FileGetter(GlobalHelper.DataFolder)); var clan = getter.GetClan(clanName); if (clan == null) { return(new HttpStatusCodeResult(HttpStatusCode.NotFound, $"Can't find the clan [{clanName}] on this server.")); } var player = clan.Get(playerId); if (player == null) { return(new HttpStatusCodeResult(HttpStatusCode.NotFound, $"Can't find a player with id {clanName} on this server.")); } string url; switch (player.Origin) { case PlayerDataOrigin.WotStatConsole: url = GetWoTStatConsoleRecentUrl(player); break; case PlayerDataOrigin.WotInfo: url = GetWoTInfoRecentUrl(player); break; default: url = GetDefaultRecentUrl(player); break; } if (GlobalHelper.UseExternalPlayerPage) { return(Redirect(url)); } try { var connectionString = ConfigurationManager.ConnectionStrings["Store"].ConnectionString; var db = new KeyStore(connectionString); var fullPlayer = db.GetPlayer(playerId); if (fullPlayer == null) { Log.Warn($"Recent({clanName}, {playerId}): fullPlayer == null"); return(Redirect(url)); } var wn8ExpectedValues = getter.GetTanksWN8ReferenceValues(); if (wn8ExpectedValues == null) { Log.Error($"Recent({clanName}, {playerId}): wn8ExpectedValues == null"); return(Redirect(url)); } var moes = getter.GetTanksMoe(); if (fullPlayer.Performance == null) { Log.Error($"Recent({clanName}, {playerId}): fullPlayer.Performance == null"); return(Redirect(url)); } if (fullPlayer.Performance.All == null) { Log.Error($"Recent({clanName}, {playerId}): fullPlayer.Performance.All == null"); return(Redirect(url)); } if (fullPlayer.Performance.Month == null) { Log.Error($"Recent({clanName}, {playerId}): fullPlayer.Performance.Month == null"); return(Redirect(url)); } if (fullPlayer.Performance.Week == null) { Log.Error($"Recent({clanName}, {playerId}): fullPlayer.Performance.Week == null"); return(Redirect(url)); } fullPlayer.Calculate(wn8ExpectedValues); var model = new PlayerPage { Clan = clan, Player = fullPlayer, Wn8ExpectedValues = wn8ExpectedValues, MoEs = moes, ExternalUrl = url, WoTStatConsoleOverallUrl = GetWoTStatConsoleOverallUrl(player), WotStatConsoleRecentUrl = GetWoTStatConsoleRecentUrl(player), WotStatConsoleHistoryUrl = GetWoTStatConsoleHistoryUrl(player), WotStatConsoleClanUrl = GetWotStatConsoleClan(clan), WoTInfoOverallUrl = GetWoTInfoOverallUrl(player), WoTInfoRecentUrl = GetWoTInfoRecentUrl(player), WoTInfoHistoryUrl = GetWoTInfoHistoryUrl(player), WoTConsoleRuOverallUrl = GetWoTConsoleRuOverallUrl(player), WotConsoleRuClanUrl = GetWotConsoleRuClanUrl(clan), WoTStarsOverallUrl = GetWoTStarsOverallUrl(player), WoTStarsClanUrl = GetWoTStarsClanUrl(clan), }; return(View(model)); } catch (Exception ex) { Log.Error($"Recent({clanName}, {playerId})", ex); return(Redirect(url)); } }
public ActionResult Overall(string clanName, long playerId) { var getter = HttpRuntime.Cache.Get("FileGetter", GlobalHelper.CacheMinutes, () => new FileGetter(GlobalHelper.DataFolder)); var clan = getter.GetClan(clanName); if (clan == null) { return(new HttpStatusCodeResult(HttpStatusCode.NotFound, $"Can't find the clan [{clanName}] on this server.")); } var player = clan.Get(playerId); if (player == null) { return(new HttpStatusCodeResult(HttpStatusCode.NotFound, $"Can't find a player with id {playerId} on the clan [{clanName}].")); } string url; switch (player.Origin) { case PlayerDataOrigin.WotStatConsole: url = GetWoTStatConsoleOverallUrl(player); break; case PlayerDataOrigin.WotInfo: url = GetWoTInfoOverallUrl(player); break; default: url = GetDefaultOverallUrl(player); break; } if (GlobalHelper.UseExternalPlayerPage) { return(Redirect(url)); } try { var connectionString = ConfigurationManager.ConnectionStrings["Store"].ConnectionString; var db = new KeyStore(connectionString); var fullPlayer = db.GetPlayer(playerId); if (fullPlayer == null) { Log.Warn($"Overall({clanName}, {playerId}): fullPlayer == null"); return(Redirect(url)); } var wn8ExpectedValues = getter.GetTanksWN8ReferenceValues(); if (wn8ExpectedValues == null) { Log.Error($"Overall({clanName}, {playerId}): wn8ExpectedValues == null"); return(Redirect(url)); } var moes = getter.GetTanksMoe(); if (fullPlayer.Performance == null) { Log.Warn($"Overall({clanName}, {playerId}): fullPlayer.Performance == null"); return(Redirect(url)); } if (fullPlayer.Performance.All == null) { Log.Error($"Overall({clanName}, {playerId}): fullPlayer.Performance.All == null"); return(Redirect(url)); } if (fullPlayer.Performance.Month == null) { Log.Error($"Overall({clanName}, {playerId}): fullPlayer.Performance.Month == null"); return(Redirect(url)); } if (fullPlayer.Performance.Week == null) { Log.Error($"Overall({clanName}, {playerId}): fullPlayer.Performance.Week == null"); return(Redirect(url)); } fullPlayer.Calculate(wn8ExpectedValues); var allLeaderBoard = getter.GetTankLeaders().ToArray(); var onLeaderboard = allLeaderBoard.Where(l => l.PlayerId == playerId).ToArray(); var onLeaderBoardTanks = new HashSet <long>(onLeaderboard.Select(l => l.TankId)); var worstLeaders = allLeaderBoard.Where(l => l.Order == 25 && fullPlayer.HasTank(l.TankId) && !onLeaderBoardTanks.Contains(l.TankId)).ToDictionary(l => l.TankId); var leaderIfPlayABattle = fullPlayer.Performance.All.Values .Where(t => (t.Tier >= 5) && (t.Battles >= t.Tier * 10) && (worstLeaders.ContainsKey(t.TankId)) && (t.TotalDamagePerBattle > worstLeaders[t.TankId].TotalDamage) && (t.LastBattleAge.TotalDays > 28 * 3)) .OrderByDescending(t => t.Tier).ThenBy(t => t.LastBattle).ToArray(); var leaderIfFewMoreGames = fullPlayer.Performance.All.Values .Where(t => (t.Tier >= 5) && (t.Battles >= (t.Tier * 10) - 10) && (t.Battles < (t.Tier * 10)) && (worstLeaders.ContainsKey(t.TankId)) && (t.TotalDamagePerBattle > worstLeaders[t.TankId].TotalDamage) && (t.LastBattleAge.TotalDays <= 28 * 3)) .OrderByDescending(t => t.Tier).ThenBy(t => t.LastBattle).ToArray(); var leaderIfFewMoreDamage = fullPlayer.Performance.All.Values .Where(t => (t.Tier >= 5) && (t.Battles >= (t.Tier * 10)) && (worstLeaders.ContainsKey(t.TankId)) && (t.TotalDamagePerBattle * 1.05 > worstLeaders[t.TankId].TotalDamage) && (t.TotalDamagePerBattle < worstLeaders[t.TankId].TotalDamage) && (t.LastBattleAge.TotalDays <= 28 * 3)) .OrderByDescending(t => t.Tier).ThenBy(t => t.LastBattle).ToArray(); var leaderOnNextUpdate = fullPlayer.Performance.All.Values .Where(t => (t.Tier >= 5) && (t.Battles >= (t.Tier * 10)) && (worstLeaders.ContainsKey(t.TankId)) && (t.TotalDamagePerBattle > worstLeaders[t.TankId].TotalDamage) && (t.LastBattleAge.TotalDays <= 28 * 3)) .OrderByDescending(t => t.Tier).ThenBy(t => t.LastBattle).ToArray(); var model = new PlayerPage { Clan = clan, Player = fullPlayer, Wn8ExpectedValues = wn8ExpectedValues, MoEs = moes, OnLeaderboard = onLeaderboard, LeaderIfPlayABattle = leaderIfPlayABattle, LeaderIfFewMoreGames = leaderIfFewMoreGames, LeaderIfFewMoreDamage = leaderIfFewMoreDamage, LeaderOnNextUpdate = leaderOnNextUpdate, ExternalUrl = url, WoTStatConsoleOverallUrl = GetWoTStatConsoleOverallUrl(player), WotStatConsoleRecentUrl = GetWoTStatConsoleRecentUrl(player), WotStatConsoleHistoryUrl = GetWoTStatConsoleHistoryUrl(player), WotStatConsoleClanUrl = GetWotStatConsoleClan(clan), WoTInfoOverallUrl = GetWoTInfoOverallUrl(player), WoTInfoRecentUrl = GetWoTInfoRecentUrl(player), WoTInfoHistoryUrl = GetWoTInfoHistoryUrl(player), WoTConsoleRuOverallUrl = GetWoTConsoleRuOverallUrl(player), WotConsoleRuClanUrl = GetWotConsoleRuClanUrl(clan), WoTStarsOverallUrl = GetWoTStarsOverallUrl(player), WoTStarsClanUrl = GetWoTStarsClanUrl(clan), }; return(View(model)); } catch (Exception ex) { Log.Error($"Overall({clanName}, {playerId})", ex); return(Redirect(url)); } }
private void AddGamePage(MoveDetails details) { string title = String.Format ("{0} vs {1}", details.white, details.black); gamesStore.AppendValues (title, // markup title); ObservingGamePage info; bool myGame = ObservingGamePage.IsMyGame (details. relation); if (myGame) info = new PlayerPage (this, details); else info = new ObservingGamePage (this, details); currentGames[details.gameNumber] = info; Label label = new Label (title); gamesBook.AppendPage (info, label); gamesBook.Page = gamesBook.NPages - 1; if (GamePageAddedEvent != null) GamePageAddedEvent (this, new GamePageAddedEventArgs (myGame)); AdjustCursorForCurrentPage (); MovesGetter.GetMovesAsync (client, details.gameNumber, info.OnGetMoves); }
public IEnumerator Start() { // wait until display has initialized while (!Display.IsInitialized()) { yield return(null); } // output red hello world at 10,5 on layer 0 string menuStr = "Menu:"; Vector2 menuStart = new Vector2(0, 0); renderText( str: menuStr, x: (int)menuStart.x, y: (int)menuStart.y, fgColor: Color.red, clickable: true, hoverable: true ); renderText( str: "?", x: (int)menuStart.x + menuStr.Length, y: (int)menuStart.y, fgColor: Color.yellow, clickable: true, hoverable: true ); menus = new ButtonList[] { new ButtonList( new Button[] { new Button( text: "clear", mouseDown: delegate { Debug.Log("clear"); this.renderPage = ""; this.clearLayer = 1; } ), new Button( text: "Description", mouseDown: delegate { Debug.Log("DescriptionPage"); this.renderPage = "DescriptionPage"; this.clearLayer = 1; } ), new Button( text: "Button", mouseDown: delegate { Debug.Log("ButtonPage"); this.renderPage = "ButtonPage"; this.clearLayer = 1; } ), new Button( text: "ButtonList", mouseDown: delegate { Debug.Log("ButtonListPage"); this.renderPage = "ButtonListPage"; this.clearLayer = 1; } ), new Button( text: "Player", mouseDown: delegate { Debug.Log("PlayerPage"); this.renderPage = "PlayerPage"; this.clearLayer = 1; } ), new Button( text: "Map", mouseDown: delegate { Debug.Log("MapPage"); this.renderPage = "MapPage"; this.clearLayer = 1; } ), new Button( text: "Container", mouseDown: delegate { Debug.Log("ContainerPage"); this.renderPage = "ContainerPage"; this.clearLayer = 1; } ) }, x: 1, y: 1, layer: 0 ) }; buttonPage = new ButtonPage(x: 20, y: 1); buttonListPage = new ButtonListPage(x: 20, y: 1); descriptionPage = new DescriptionPage(x: 20, y: 1); playerPage = new PlayerPage(x: 20, y: 1); mapPage = new MapPage(x: 20, y: 1); containerPage = new ContainerPage(x: 20, y: 1); /* * menuButtons[0] = new Button( * text: "a Room", * x: 0, * y: 1 * ); * * menuButtons[1] = new Button( * text: "@ Walking", * x: 0, * y: 2 * ); */ /*for (int x = 0; x < menu.Length; x++) * { * Cell cell = Display.CellAt(0, 0 + x, 0); * cell.SetContent( * menu.Substring(x, 1), * Color.clear, * Color.red); * }*/ /* * // add clickable cell text on layer 2 * string clickableText = "Click->"; * for (int x = 0; x < clickableText.Length; x++) * { * Cell cell = Display.CellAt(2, x, 17); * cell.SetContent( * clickableText.Substring(x, 1), * Color.clear, * Color.yellow); * } */ // add clickable cell on layer 0 /* * Cell clickable = Display.CellAt(0, 0 + menu.Length, 0); * clickable.SetContent( * "?", * Color.black, * Color.yellow); * clickable.clickAction = this; * clickable.hoverAction = this; */ /* * Cell clickable2 = Display.CellAt(0, 0 + menu.Length, 1); * clickable2.SetContent( * "#", * Color.black, * Color.yellow); * clickable2.clickAction = this; * clickable2.hoverAction = this; */ //StartCoroutine(RandomGrid()); //StartCoroutine(Transition()); }