void OnDisable() { PlayerMovementAnimated player = FindObjectOfType <PlayerMovementAnimated>(); if (player) { player.ManaAdded -= AddMana; } }
void OnDisable() { PlayerMovementAnimated player = FindObjectOfType <PlayerMovementAnimated>(); if (player) { player.ManaAdded -= AddMana; } EventManager.OnManaReset -= ResetAllMana; }