private void OnClickSellItem()
    {
        var goldSell = sellCollection.GetSellData(itemPick.rarity).GetPrice().number;

        if (itemPick != null)
        {
            playerInventory.RemoveItem(itemPick);
            playerInventory.Save();
            playerMoney.AddOne(MoneyType.Gold, goldSell);

            NextItem();
        }
    }