public override int GetHashCode()
        {
            int hash = 1;

            if (GymId.Length != 0)
            {
                hash ^= GymId.GetHashCode();
            }
            if (PlayerLatDegrees != 0D)
            {
                hash ^= PlayerLatDegrees.GetHashCode();
            }
            if (PlayerLngDegrees != 0D)
            {
                hash ^= PlayerLngDegrees.GetHashCode();
            }
            if (GymLatDegrees != 0D)
            {
                hash ^= GymLatDegrees.GetHashCode();
            }
            if (GymLngDegrees != 0D)
            {
                hash ^= GymLngDegrees.GetHashCode();
            }
            return(hash);
        }
Beispiel #2
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (GymId.Length != 0)
            {
                hash ^= GymId.GetHashCode();
            }
            if (BattleId.Length != 0)
            {
                hash ^= BattleId.GetHashCode();
            }
            hash ^= attackActions_.GetHashCode();
            if (lastRetrievedAction_ != null)
            {
                hash ^= LastRetrievedAction.GetHashCode();
            }
            if (PlayerLatDegrees != 0D)
            {
                hash ^= PlayerLatDegrees.GetHashCode();
            }
            if (PlayerLngDegrees != 0D)
            {
                hash ^= PlayerLngDegrees.GetHashCode();
            }
            if (TimestampMs != 0L)
            {
                hash ^= TimestampMs.GetHashCode();
            }
            return(hash);
        }