Beispiel #1
0
    void OnTriggerStay(Collider other)
    {
        if (other.CompareTag(Tags.Player) && Input.GetButtonDown("Interact"))
        {
            PlayerItem playerItem = other.GetComponent <PlayerItem>();

            if (!playerItem.hasItem)
            {
                playerItem.heldItem = gameObject;

                //  Animation
                playerItem.PickUpAnimationStart();

                boxColl[0].enabled    = false;
                boxColl[1].enabled    = false;
                rigidBody.isKinematic = true;
            }
        }
    }