Beispiel #1
0
 void Start()
 {
     _playerInput = transform.parent.parent.GetComponent <PlayerInput_Script>();
     _playerInv   = _playerInput.GetComponent <PlayerInv_Script>();
     _swordPivot  = transform.parent;
     _audioSource = _playerInv.GetComponent <AudioSource>();
 }
Beispiel #2
0
 void Start()
 {
     _playerInv          = FindObjectOfType <PlayerInv_Script>();
     _playerInput        = _playerInv.GetComponent <PlayerInput_Script>();
     _sword              = _playerInv.transform.GetComponentInChildren <Sword_Script>();
     _gameManangerScript = _playerInv.GameManagScript;
     _infoTextScreen     = ShopButtons[0].transform.parent.parent.GetChild(2).gameObject;
     _infoText           = _infoTextScreen.GetComponentInChildren <TextMeshProUGUI>();
     _audioSource        = GetComponent <AudioSource>();
     ShopUI.SetActive(false);
     UpdateBloodBankUI();
     _shopButtonsTexts = new List <TextMeshProUGUI>();
     SetUpButtons();
 }