Beispiel #1
0
        public override void Close()
        {
            if (_actualNameIndexToAdd < _namesToAdd.Length) // No caso de clicar em cancelar do teclado e ainda estiver nome para registrar
            {
                AddName(string.Empty);
                return;
            }

            PlayTableKeyboard.Instance.Close();
            PlayTableKeyboard.Instance.onConfirm.RemoveAllListeners();
            PlayTableKeyboard.Instance.onCancel.RemoveAllListeners();
            PlayTableKeyboard.Instance.OnTextChange -= OnKeyboardTextChange;

            PlayerInformations.Close();
            NamesWindow.CloseHorizontal();
            ClassWindow.CloseHorizontal();

            Invoke("BaseClose", 1.3f);
        }
Beispiel #2
0
        private void NextName()
        {
            PlayerInformations.Close();

            _actualPosition = _namesToAdd[_actualNameIndexToAdd].Position;
            KeyboardPositions previousPosition = _namesToAdd[_actualNameIndexToAdd - 1].Position;

            RepositionKeyboard();

            if (KeyboardChangedOrientation(previousPosition))
            {
                NamesWindow.CloseVertical();
                ClassWindow.CloseVertical();
                PlayTableKeyboard.Instance.Close();
            }
            else
            {
                PlayTableKeyboard.Instance.Open(_keyboardPosition);
            }

            ClassWindow.ClearLabel();

            Invoke("SetPositionsAndEnter", 1.5f);
        }