public virtual void OnAuthenticateFail(PlayerIOError error)
 {
     // Debug.Log("OnAuthenticateFail: " + error.ToString());
     NetworkManager.Instance.notificationTextObject.text.text = "Error: " + error.ToString();
     NetworkManager.Instance.StartCoroutine(NetworkManager.Instance.notificationTextObject.DisplayRoutine());
     // Connect ();
 }
Beispiel #2
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 public virtual void OnNewAccountDBObjectSaveFail(PlayerIOError error)
 {
     NetworkManager.Instance.notificationTextObject.text.text = "Error: " + error.ToString();
     NetworkManager.Instance.StartCoroutine(NetworkManager.Instance.notificationTextObject.DisplayRoutine());
     VirtualKeyboard.Instance.EnableInput();
 }
Beispiel #3
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 public virtual void OnDeleteAccountDBObjectFail(PlayerIOError error)
 {
     NetworkManager.Instance.notificationTextObject.text.text = "Error: " + error.ToString();
     NetworkManager.Instance.StartCoroutine(NetworkManager.Instance.notificationTextObject.DisplayRoutine());
 }
Beispiel #4
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 public virtual void OnAuthenticateFail(PlayerIOError error)
 {
     Debug.Log("OnAuthenticateFail: " + error.ToString());
     // Connect ();
 }