void Awake()
 {
     gameManager = GameObject.Find("GameManager").GetComponent <GameManager>();
     if (!gameManager.currentlyDead)
     {
         player = GameObject.Find("Player").GetComponent <PlayerHitByRockets>();
         rb     = gameObject.GetComponent <Rigidbody>();
     }
 }
 private void Start()
 {
     player = GameObject.Find("Player").GetComponent <PlayerHitByRockets>();
 }