Beispiel #1
0
 void MakeDamage()
 {
     if (StormBehavior.IsOutsideCircle_Static(transform.position))
     {
         if (myHitComponent)
         {
             myHitComponent.OnPlayerHit(Vector3.zero, 0, gameStorm.stormDamageValue, 0, 0, PlayerHit.HitBy.Storm);
         }
     }
 }