Beispiel #1
0
    // Token: 0x06000655 RID: 1621 RVA: 0x0005AF9C File Offset: 0x0005939C
    public IEnumerator GetPhotos()
    {
        Debug.Log("We were told to get photos.");
        if (!this.Corkboard)
        {
            for (int i = 1; i < 26; i++)
            {
                this.Hearts[i].gameObject.SetActive(false);
            }
        }
        for (int ID = 1; ID < 26; ID++)
        {
            if (PlayerGlobals.GetPhoto(ID))
            {
                Debug.Log("Photo " + ID + " is ''true''.");
                string path = string.Concat(new object[]
                {
                    "file:///",
                    Application.streamingAssetsPath,
                    "/Photographs/Photo_",
                    ID,
                    ".png"
                });
                Debug.Log("Attempting to get " + path);
                WWW www = new WWW(path);
                yield return(www);

                if (www.error == null)
                {
                    this.Photographs[ID].mainTexture = www.texture;
                    if (!this.Corkboard && PlayerGlobals.GetSenpaiPhoto(ID))
                    {
                        this.Hearts[ID].gameObject.SetActive(true);
                    }
                }
                else
                {
                    Debug.Log(string.Concat(new object[]
                    {
                        "Could not retrieve Photo ",
                        ID,
                        ". Maybe it was deleted from Streaming Assets? Setting Photo ",
                        ID,
                        " to ''false''."
                    }));
                    PlayerGlobals.SetPhoto(ID, false);
                }
            }
        }
        this.LoadingScreen.SetActive(false);
        if (!this.Corkboard)
        {
            this.PauseScreen.Sideways = true;
        }
        this.UpdateButtonPrompts();
        base.enabled = true;
        base.gameObject.SetActive(true);
        yield break;
    }
 // Token: 0x06001A08 RID: 6664 RVA: 0x000FDE1C File Offset: 0x000FC01C
 public static void WriteToGlobals(PlayerSaveData data)
 {
     PlayerGlobals.Alerts             = data.alerts;
     PlayerGlobals.Enlightenment      = data.enlightenment;
     PlayerGlobals.EnlightenmentBonus = data.enlightenmentBonus;
     PlayerGlobals.Headset            = data.headset;
     PlayerGlobals.Kills           = data.kills;
     PlayerGlobals.Numbness        = data.numbness;
     PlayerGlobals.NumbnessBonus   = data.numbnessBonus;
     PlayerGlobals.PantiesEquipped = data.pantiesEquipped;
     PlayerGlobals.PantyShots      = data.pantyShots;
     Debug.Log("Is this being called anywhere?");
     foreach (int photoID in data.photo)
     {
         PlayerGlobals.SetPhoto(photoID, true);
     }
     foreach (int photoID2 in data.photoOnCorkboard)
     {
         PlayerGlobals.SetPhotoOnCorkboard(photoID2, true);
     }
     foreach (KeyValuePair <int, Vector2> keyValuePair in data.photoPosition)
     {
         PlayerGlobals.SetPhotoPosition(keyValuePair.Key, keyValuePair.Value);
     }
     foreach (KeyValuePair <int, float> keyValuePair2 in data.photoRotation)
     {
         PlayerGlobals.SetPhotoRotation(keyValuePair2.Key, keyValuePair2.Value);
     }
     PlayerGlobals.Reputation     = data.reputation;
     PlayerGlobals.Seduction      = data.seduction;
     PlayerGlobals.SeductionBonus = data.seductionBonus;
     foreach (int photoID3 in data.senpaiPhoto)
     {
         PlayerGlobals.SetSenpaiPhoto(photoID3, true);
     }
     PlayerGlobals.SenpaiShots  = data.senpaiShots;
     PlayerGlobals.SocialBonus  = data.socialBonus;
     PlayerGlobals.SpeedBonus   = data.speedBonus;
     PlayerGlobals.StealthBonus = data.stealthBonus;
     foreach (int studentID in data.studentFriend)
     {
         PlayerGlobals.SetStudentFriend(studentID, true);
     }
     foreach (string studentName in data.studentPantyShot)
     {
         PlayerGlobals.SetStudentPantyShot(studentName, true);
     }
 }
 // Token: 0x0600079E RID: 1950 RVA: 0x0007429C File Offset: 0x0007269C
 private void Update()
 {
     if (this.Snapping)
     {
         if (this.Close)
         {
             this.currentPercent += 40f * Time.unscaledDeltaTime;
             while (this.currentPercent >= 1f)
             {
                 this.Frame           = Mathf.Min(this.Frame + 1, 8);
                 this.currentPercent -= 1f;
             }
             this.Sprite.spriteName = "Shutter" + this.Frame.ToString();
             if (this.Frame == 8)
             {
                 this.StudentManager.GhostChan.gameObject.SetActive(true);
                 this.StudentManager.GhostChan.Look();
                 this.CheckPhoto();
                 this.SmartphoneCamera.targetTexture = null;
                 this.Yandere.PhonePromptBar.Show    = false;
                 this.NotificationManager.SetActive(false);
                 this.HeartbeatCamera.SetActive(false);
                 this.MainCamera.enabled = false;
                 this.PhotoIcons.SetActive(true);
                 this.SubPanel.SetActive(false);
                 this.Panel.SetActive(false);
                 this.Close = false;
                 this.PromptBar.ClearButtons();
                 this.PromptBar.Label[0].text = "Save";
                 this.PromptBar.Label[1].text = "Delete";
                 if (!this.Yandere.RivalPhone)
                 {
                     this.PromptBar.Label[2].text = "Send";
                 }
                 this.PromptBar.UpdateButtons();
                 this.PromptBar.Show = true;
                 Time.timeScale      = 0f;
             }
         }
         else
         {
             this.currentPercent += 40f * Time.unscaledDeltaTime;
             while (this.currentPercent >= 1f)
             {
                 this.Frame           = Mathf.Max(this.Frame - 1, 1);
                 this.currentPercent -= 1f;
             }
             this.Sprite.spriteName = "Shutter" + this.Frame.ToString();
             if (this.Frame == 1)
             {
                 this.Sprite.color = new Color(this.Sprite.color.r, this.Sprite.color.g, this.Sprite.color.b, 0f);
                 this.Snapping     = false;
             }
         }
     }
     else if (this.Yandere.Aiming)
     {
         this.TargetStudent = 0;
         this.Timer        += Time.deltaTime;
         if (this.Timer > 0.5f)
         {
             if (Physics.Raycast(this.SmartphoneCamera.transform.position, this.SmartphoneCamera.transform.TransformDirection(Vector3.forward), out this.hit, float.PositiveInfinity, this.OnlyPhotography))
             {
                 if (this.hit.collider.gameObject.name == "Face")
                 {
                     GameObject gameObject = this.hit.collider.gameObject.transform.root.gameObject;
                     this.FaceStudent = gameObject.GetComponent <StudentScript>();
                     if (this.FaceStudent != null)
                     {
                         this.TargetStudent = this.FaceStudent.StudentID;
                         if (this.TargetStudent > 1)
                         {
                             this.ReactionDistance = 1.66666f;
                         }
                         else
                         {
                             this.ReactionDistance = this.FaceStudent.VisionDistance;
                         }
                         if (!this.FaceStudent.Alarmed && !this.FaceStudent.Distracted && !this.FaceStudent.InEvent && !this.FaceStudent.Wet && this.FaceStudent.Schoolwear > 0 && !this.FaceStudent.Fleeing && !this.FaceStudent.Following && !this.FaceStudent.ShoeRemoval.enabled && !this.FaceStudent.HoldingHands && this.FaceStudent.Actions[this.FaceStudent.Phase] != StudentActionType.Mourn && !this.FaceStudent.Guarding && Vector3.Distance(this.Yandere.transform.position, gameObject.transform.position) < this.ReactionDistance && this.FaceStudent.CanSeeObject(this.Yandere.gameObject, this.Yandere.transform.position + Vector3.up))
                         {
                             if (this.MissionMode)
                             {
                                 this.PenaltyTimer += Time.deltaTime;
                                 if (this.PenaltyTimer > 1f)
                                 {
                                     this.FaceStudent.Reputation.PendingRep -= -10f;
                                     this.PenaltyTimer = 0f;
                                 }
                             }
                             if (!this.FaceStudent.CameraReacting)
                             {
                                 if (this.FaceStudent.enabled && !this.FaceStudent.Stop)
                                 {
                                     if (this.FaceStudent.PhotoPatience > 0f)
                                     {
                                         if (this.FaceStudent.StudentID > 1)
                                         {
                                             if (this.Yandere.Bloodiness > 0f || (double)this.Yandere.Sanity < 33.33333)
                                             {
                                                 this.FaceStudent.Alarm += 200f;
                                             }
                                             else
                                             {
                                                 this.FaceStudent.CameraReact();
                                             }
                                         }
                                         else
                                         {
                                             this.FaceStudent.Alarm         += Time.deltaTime * (100f / this.FaceStudent.DistanceToPlayer) * this.FaceStudent.Paranoia * this.FaceStudent.Perception * this.FaceStudent.DistanceToPlayer * 2f;
                                             this.FaceStudent.YandereVisible = true;
                                         }
                                     }
                                     else
                                     {
                                         this.Penalize();
                                     }
                                 }
                             }
                             else
                             {
                                 this.FaceStudent.PhotoPatience = Mathf.MoveTowards(this.FaceStudent.PhotoPatience, 0f, Time.deltaTime);
                                 if (this.FaceStudent.PhotoPatience > 0f)
                                 {
                                     this.FaceStudent.CameraPoseTimer = 1f;
                                 }
                             }
                         }
                     }
                 }
                 else if (this.hit.collider.gameObject.name == "Panties" || this.hit.collider.gameObject.name == "Skirt")
                 {
                     GameObject gameObject2 = this.hit.collider.gameObject.transform.root.gameObject;
                     if (Physics.Raycast(this.SmartphoneCamera.transform.position, this.SmartphoneCamera.transform.TransformDirection(Vector3.forward), out this.hit, float.PositiveInfinity, this.OnlyCharacters))
                     {
                         if (Vector3.Distance(this.Yandere.transform.position, gameObject2.transform.position) < 5f)
                         {
                             if (this.hit.collider.gameObject == gameObject2)
                             {
                                 if (!this.Yandere.Lewd)
                                 {
                                     this.Yandere.NotificationManager.DisplayNotification(NotificationType.Lewd);
                                 }
                                 this.Yandere.Lewd = true;
                             }
                             else
                             {
                                 this.Yandere.Lewd = false;
                             }
                         }
                         else
                         {
                             this.Yandere.Lewd = false;
                         }
                     }
                 }
                 else
                 {
                     this.Yandere.Lewd = false;
                 }
             }
             else
             {
                 this.Yandere.Lewd = false;
             }
         }
     }
     else
     {
         this.Timer = 0f;
     }
     if (this.TookPhoto)
     {
         this.ResumeGameplay();
     }
     if (!this.DisplayError)
     {
         if (this.PhotoIcons.activeInHierarchy && !this.Snapping && !this.TextMessages.gameObject.activeInHierarchy)
         {
             if (Input.GetButtonDown("A"))
             {
                 if (!this.Yandere.RivalPhone)
                 {
                     bool flag = !this.SenpaiX.activeInHierarchy;
                     this.PromptBar.transform.localPosition = new Vector3(this.PromptBar.transform.localPosition.x, -627f, this.PromptBar.transform.localPosition.z);
                     this.PromptBar.ClearButtons();
                     this.PromptBar.Show = false;
                     this.PhotoIcons.SetActive(false);
                     this.ID        = 0;
                     this.FreeSpace = false;
                     while (this.ID < 26)
                     {
                         this.ID++;
                         if (!PlayerGlobals.GetPhoto(this.ID))
                         {
                             this.FreeSpace = true;
                             this.Slot      = this.ID;
                             this.ID        = 26;
                         }
                     }
                     if (this.FreeSpace)
                     {
                         Application.CaptureScreenshot(Application.streamingAssetsPath + "/Photographs/Photo_" + this.Slot.ToString() + ".png");
                         this.TookPhoto = true;
                         Debug.Log("Setting Photo " + this.Slot + " to ''true''.");
                         PlayerGlobals.SetPhoto(this.Slot, true);
                         if (flag)
                         {
                             PlayerGlobals.SetSenpaiPhoto(this.Slot, true);
                         }
                         if (this.KittenShot)
                         {
                             TaskGlobals.SetKittenPhoto(this.Slot, true);
                             this.TaskManager.UpdateTaskStatus();
                         }
                     }
                     else
                     {
                         this.DisplayError = true;
                     }
                 }
                 else if (!this.PantiesX.activeInHierarchy)
                 {
                     this.StudentManager.CommunalLocker.RivalPhone.LewdPhotos = true;
                     SchemeGlobals.SetSchemeStage(4, 3);
                     this.Schemes.UpdateInstructions();
                     this.ResumeGameplay();
                 }
             }
             if (!this.Yandere.RivalPhone && Input.GetButtonDown("X"))
             {
                 this.Panel.SetActive(true);
                 this.MainMenu.SetActive(false);
                 this.PauseScreen.Show          = true;
                 this.PauseScreen.Panel.enabled = true;
                 this.PromptBar.ClearButtons();
                 this.PromptBar.Label[1].text = "Exit";
                 this.PromptBar.Label[3].text = "Interests";
                 this.PromptBar.UpdateButtons();
                 if (!this.InfoX.activeInHierarchy)
                 {
                     this.PauseScreen.Sideways = true;
                     StudentGlobals.SetStudentPhotographed(this.Student.StudentID, true);
                     this.ID = 0;
                     while (this.ID < this.Student.Outlines.Length)
                     {
                         this.Student.Outlines[this.ID].enabled = true;
                         this.ID++;
                     }
                     this.StudentInfo.UpdateInfo(this.Student.StudentID);
                     this.StudentInfo.gameObject.SetActive(true);
                 }
                 else if (!this.TextMessages.gameObject.activeInHierarchy)
                 {
                     this.PauseScreen.Sideways = false;
                     this.TextMessages.gameObject.SetActive(true);
                     this.SpawnMessage();
                 }
             }
             if (Input.GetButtonDown("B"))
             {
                 this.ResumeGameplay();
             }
         }
         else if (this.PhotoIcons.activeInHierarchy && Input.GetButtonDown("B"))
         {
             this.ResumeGameplay();
         }
     }
     else
     {
         float t = Time.unscaledDeltaTime * 10f;
         this.ErrorWindow.transform.localScale = Vector3.Lerp(this.ErrorWindow.transform.localScale, new Vector3(1f, 1f, 1f), t);
         if (Input.GetButtonDown("A"))
         {
             this.ResumeGameplay();
         }
     }
 }
Beispiel #4
0
    // Token: 0x06000650 RID: 1616 RVA: 0x0005A1DC File Offset: 0x000585DC
    private void UpdatePhotoSelection()
    {
        if (Input.GetButtonDown("A"))
        {
            UITexture uitexture = this.Photographs[this.CurrentIndex];
            if (uitexture.mainTexture != this.NoPhoto)
            {
                this.ViewPhoto.mainTexture          = uitexture.mainTexture;
                this.ViewPhoto.transform.position   = uitexture.transform.position;
                this.ViewPhoto.transform.localScale = uitexture.transform.localScale;
                this.Destination.position           = uitexture.transform.position;
                this.Viewing = true;
                if (!this.Corkboard)
                {
                    for (int i = 1; i < 26; i++)
                    {
                        this.Hearts[i].gameObject.SetActive(false);
                    }
                }
                this.CanAdjust = false;
            }
            this.UpdateButtonPrompts();
        }
        if (Input.GetButtonDown("B"))
        {
            this.PromptBar.ClearButtons();
            this.PromptBar.Label[0].text = "Accept";
            this.PromptBar.Label[1].text = "Exit";
            this.PromptBar.Label[4].text = "Choose";
            this.PromptBar.Label[5].text = "Choose";
            this.PromptBar.UpdateButtons();
            this.PauseScreen.MainMenu.SetActive(true);
            this.PauseScreen.Sideways = false;
            this.PauseScreen.PressedB = true;
            base.gameObject.SetActive(false);
            this.UpdateButtonPrompts();
        }
        if (Input.GetButtonDown("X"))
        {
            this.ViewPhoto.mainTexture = null;
            int currentIndex = this.CurrentIndex;
            if (this.Photographs[currentIndex].mainTexture != this.NoPhoto)
            {
                this.Photographs[currentIndex].mainTexture = this.NoPhoto;
                PlayerGlobals.SetPhoto(currentIndex, false);
                PlayerGlobals.SetSenpaiPhoto(currentIndex, false);
                TaskGlobals.SetKittenPhoto(currentIndex, false);
                this.Hearts[currentIndex].gameObject.SetActive(false);
                this.TaskManager.UpdateTaskStatus();
            }
            this.UpdateButtonPrompts();
        }
        if (this.Corkboard)
        {
            if (Input.GetButtonDown("Y"))
            {
                this.CanAdjust = false;
                this.Cursor.gameObject.SetActive(true);
                this.Adjusting = true;
                this.UpdateButtonPrompts();
            }
        }
        else if (this.CanAdjust && Input.GetButtonDown("Y"))
        {
            int currentIndex2 = this.CurrentIndex;
            PlayerGlobals.SetSenpaiPhoto(currentIndex2, false);
            this.Hearts[currentIndex2].gameObject.SetActive(false);
            this.CanAdjust       = false;
            this.Yandere.Sanity += 20f;
            this.UpdateButtonPrompts();
        }
        if (this.InputManager.TappedRight)
        {
            this.Column = ((this.Column >= 5) ? 1 : (this.Column + 1));
        }
        if (this.InputManager.TappedLeft)
        {
            this.Column = ((this.Column <= 1) ? 5 : (this.Column - 1));
        }
        if (this.InputManager.TappedUp)
        {
            this.Row = ((this.Row <= 1) ? 5 : (this.Row - 1));
        }
        if (this.InputManager.TappedDown)
        {
            this.Row = ((this.Row >= 5) ? 1 : (this.Row + 1));
        }
        bool flag  = this.InputManager.TappedRight || this.InputManager.TappedLeft;
        bool flag2 = this.InputManager.TappedUp || this.InputManager.TappedDown;

        if (flag || flag2)
        {
            this.Highlight.transform.localPosition = new Vector3(this.HighlightX, this.HighlightY, this.Highlight.transform.localPosition.z);
            this.UpdateButtonPrompts();
        }
        this.ViewPhoto.transform.localScale = Vector3.Lerp(this.ViewPhoto.transform.localScale, new Vector3(1f, 1f, 1f), this.LerpSpeed);
        this.ViewPhoto.transform.position   = Vector3.Lerp(this.ViewPhoto.transform.position, this.Destination.position, this.LerpSpeed);
        if (this.Corkboard)
        {
            this.Gallery.transform.localPosition = new Vector3(this.Gallery.transform.localPosition.x, Mathf.Lerp(this.Gallery.transform.localPosition.y, 0f, Time.deltaTime * 10f), this.Gallery.transform.localPosition.z);
        }
    }
Beispiel #5
0
    // Token: 0x060018D8 RID: 6360 RVA: 0x000E5B8C File Offset: 0x000E3D8C
    private void UpdatePhotoSelection()
    {
        if (Input.GetButtonDown("A"))
        {
            if (!this.NamingBully)
            {
                UITexture uitexture = this.Photographs[this.CurrentIndex];
                if (uitexture.mainTexture != this.NoPhoto)
                {
                    this.ViewPhoto.mainTexture          = uitexture.mainTexture;
                    this.ViewPhoto.transform.position   = uitexture.transform.position;
                    this.ViewPhoto.transform.localScale = uitexture.transform.localScale;
                    this.Destination.position           = uitexture.transform.position;
                    this.Viewing = true;
                    if (!this.Corkboard)
                    {
                        for (int i = 1; i < 26; i++)
                        {
                            this.Hearts[i].gameObject.SetActive(false);
                        }
                    }
                    this.CanAdjust = false;
                }
                this.UpdateButtonPrompts();
            }
            else if (this.Photographs[this.CurrentIndex].mainTexture != this.NoPhoto && PlayerGlobals.GetBullyPhoto(this.CurrentIndex) > 0)
            {
                this.Yandere.Police.EndOfDay.FragileTarget = PlayerGlobals.GetBullyPhoto(this.CurrentIndex);
                this.Yandere.StudentManager.FragileOfferHelp.Continue();
                this.PauseScreen.MainMenu.SetActive(true);
                this.Yandere.RPGCamera.enabled = true;
                base.gameObject.SetActive(false);
                this.PauseScreen.Show = false;
                this.PromptBar.Show   = false;
                this.NamingBully      = false;
                Time.timeScale        = 1f;
            }
        }
        if (!this.NamingBully && Input.GetButtonDown("B"))
        {
            this.PromptBar.ClearButtons();
            this.PromptBar.Label[0].text = "Accept";
            this.PromptBar.Label[1].text = "Exit";
            this.PromptBar.Label[4].text = "Choose";
            this.PromptBar.Label[5].text = "Choose";
            this.PromptBar.UpdateButtons();
            this.PauseScreen.MainMenu.SetActive(true);
            this.PauseScreen.Sideways = false;
            this.PauseScreen.PressedB = true;
            base.gameObject.SetActive(false);
            this.UpdateButtonPrompts();
        }
        if (Input.GetButtonDown("X"))
        {
            this.ViewPhoto.mainTexture = null;
            int currentIndex = this.CurrentIndex;
            if (this.Photographs[currentIndex].mainTexture != this.NoPhoto)
            {
                this.Photographs[currentIndex].mainTexture = this.NoPhoto;
                PlayerGlobals.SetPhoto(currentIndex, false);
                PlayerGlobals.SetSenpaiPhoto(currentIndex, false);
                TaskGlobals.SetGuitarPhoto(currentIndex, false);
                TaskGlobals.SetKittenPhoto(currentIndex, false);
                this.Hearts[currentIndex].gameObject.SetActive(false);
                this.TaskManager.UpdateTaskStatus();
            }
            this.UpdateButtonPrompts();
        }
        if (this.Corkboard)
        {
            if (Input.GetButtonDown("Y"))
            {
                this.CanAdjust = false;
                this.Cursor.gameObject.SetActive(true);
                this.Adjusting = true;
                this.UpdateButtonPrompts();
            }
        }
        else if (Input.GetButtonDown("Y") && PlayerGlobals.GetSenpaiPhoto(this.CurrentIndex))
        {
            int currentIndex2 = this.CurrentIndex;
            PlayerGlobals.SetSenpaiPhoto(currentIndex2, false);
            this.Hearts[currentIndex2].gameObject.SetActive(false);
            this.CanAdjust       = false;
            this.Yandere.Sanity += 20f;
            this.UpdateButtonPrompts();
            AudioSource.PlayClipAtPoint(this.Sighs[UnityEngine.Random.Range(0, this.Sighs.Length)], this.Yandere.Head.position);
        }
        if (this.InputManager.TappedRight)
        {
            this.Column = ((this.Column < 5) ? (this.Column + 1) : 1);
        }
        if (this.InputManager.TappedLeft)
        {
            this.Column = ((this.Column > 1) ? (this.Column - 1) : 5);
        }
        if (this.InputManager.TappedUp)
        {
            this.Row = ((this.Row > 1) ? (this.Row - 1) : 5);
        }
        if (this.InputManager.TappedDown)
        {
            this.Row = ((this.Row < 5) ? (this.Row + 1) : 1);
        }
        bool flag  = this.InputManager.TappedRight || this.InputManager.TappedLeft;
        bool flag2 = this.InputManager.TappedUp || this.InputManager.TappedDown;

        if (flag || flag2)
        {
            this.Highlight.transform.localPosition = new Vector3(this.HighlightX, this.HighlightY, this.Highlight.transform.localPosition.z);
            this.UpdateButtonPrompts();
        }
        this.ViewPhoto.transform.localScale = Vector3.Lerp(this.ViewPhoto.transform.localScale, new Vector3(1f, 1f, 1f), this.LerpSpeed);
        this.ViewPhoto.transform.position   = Vector3.Lerp(this.ViewPhoto.transform.position, this.Destination.position, this.LerpSpeed);
        if (this.Corkboard)
        {
            this.Gallery.transform.localPosition = new Vector3(this.Gallery.transform.localPosition.x, Mathf.Lerp(this.Gallery.transform.localPosition.y, 0f, Time.deltaTime * 10f), this.Gallery.transform.localPosition.z);
        }
    }