Beispiel #1
0
    void Start()
    {
        // if player was not assigned in the inspector, take it from EnemyStatesAI instead
        if (player == null)
        {
            player = GetComponent <EnemyStatesAI> ().player.transform;
        }

        state           = GetComponent <EnemyStatesAI> ();
        crouchingScript = player.GetComponent <PlayerCrouchingScript> ();
        source          = GetComponent <AudioSource> ();
        source.clip     = sound;
    }
 void Start()
 {
     script      = GetComponentInParent <PlayerCrouchingScript> ();
     originalPos = transform.localPosition;
     targetPos   = new Vector3(0f, -.1f, 0f);
 }