protected void GetPlayerController(PlayerIndex index)
 {
     controller = PlayerControlManager.GetController((XInputDotNetPure.PlayerIndex)index);
 }
Beispiel #2
0
    // Use this for initialization

    public void Initalise(PlayerManager play, PlayerControlManager.PlayerController c)
    {
        controller = c;
        player     = play;
        base.Initalise(play.transform);
    }
Beispiel #3
0
 public void Initalise(Transform transform, PlayerControlManager.PlayerController c)
 {
     controller = c;
     base.Initalise(transform);
 }