public SwimJoystickRightState(Tutorial context, ChainedState _back) : base(context) { back = _back; next = new SwimAccelerometerUpState(context, this); defaulControl = context.playerControl.controlType; }
public SwimJoystickState(Tutorial context, ChainedState _back) : base(context) { back = _back; next = new BoostState(context, this); defaulControl = context.playerControl.controlType; }
public SwimAccelerometerDownState(Tutorial context, ChainedState _back) : base(context) { back = _back; next = new BoostState(context, this); defaulControl = context.playerControl.controlType; }