public override void Execute(object sender, HandledEventArgs e)
        {
            var playQueue = buffers[0];

            ClearCurrentlyPlayingTrack();

            if (playbackManager.HasPreviousTracks)
            {
                var nextTrack     = playbackManager.GetPreviousTrack();
                var nextTrackItem = new TrackBufferItem(nextTrack);
                playQueue.Insert(0, nextTrackItem);
                PlayNewTrackBufferItem(nextTrackItem);
                playQueue.CurrentItemIndex = 0;
            }
        }