void StartRun() { PlayServices.UnlockAnchievment(EndlessRunnerServices.achievement_faa_uma_corrida); anim.Play("runStart"); speed = minSpeed; canMove = true; }
void StartRun() { PlayServices.UnlockAnchievment(EndlessRunnerServices.achievement_faa_uma_corrida); anim.Play("runStart"); speed = minSpeed; canMove = true; }