Beispiel #1
0
        void DoAttack_Handler(Task t)
        {
            AttackTargetRequest atr = (AttackTargetRequest)t.Args;
            PlayMap             map = _server.GetPlayMap(t.Client.Character.MapID);

            if (atr.TargetT == AttackTargetRequest.TargetType.Monster)
            {
                map.PlayerAttackMonster(t.Client, atr);
            }
        }