// Called when opening the help panel to check if we need to track the "Nosy" achievement public void TrackHelpAchievement() { if (PlayGamesScript.IsAchievementUnlocked(Config.NOSY) == 0) { trackHelpAchievement = true; } }
// Called when opening the help panel to check if we need to track the "Nosy" achievement public void TrackHelpAchievement() { if (PlayGamesScript.IsAchievementUnlocked(Config.NOSY) == 0) { trackHelpAchievement = true; } }