Beispiel #1
0
        public void CreateMultipleServerInstance(UUnitTestContext testContext)
        {
            PlayFabApiSettings settings = new PlayFabApiSettings();

            settings.TitleId            = testTitleData.titleId;
            settings.DeveloperSecretKey = testTitleData.developerSecretKey;

            var instance1 = new PlayFabServerInstanceAPI();
            var instance2 = new PlayFabServerInstanceAPI(settings);

            instance1.ForgetAllCredentials();
            instance2.ForgetAllCredentials();

            testContext.EndTest(UUnitFinishState.PASSED, null);
        }