public void Update() { if (prefsGame == null || (bLoadCurrentGame && prefsGame.appId != PlayBoundsManager.instance.GetRunningAppId())) { prefsGame = prefs.GetCurrentGame(); } }
public void Update() { if (prefsGame == null || (bLoadCurrentGame && prefsGame.appId != PlayBoundsManager.instance.GetRunningAppId())) { prefsGame = prefs.GetCurrentGame(); } }