Beispiel #1
0
    public void OnSceneGUI()
    {
        PlatColor myTarget = (PlatColor)target;

        if (myTarget)
        {
            myTarget.GetComponent <UnityEngine.SpriteRenderer>().color = myTarget.GetColor(myTarget.SprColor);
        }
    }
Beispiel #2
0
    public void ChangeColor(PlatColor NewColor)
    {
        MyColor = NewColor;

        if (MyColor == PlatColor.Red)
        {
            PlatformBeam.GetComponent <SpriteRenderer>().color = Color.red;
        }
        else if (MyColor == PlatColor.Blue)
        {
            PlatformBeam.GetComponent <SpriteRenderer>().color = Color.blue;
        }
        else if (MyColor == PlatColor.Green)
        {
            PlatformBeam.GetComponent <SpriteRenderer>().color = Color.green;
        }
    }