/// <summary>
        ///     Resets the system.
        /// </summary>
        /// <param name="sender">The sender object</param>
        /// <param name="e">The event arguments</param>
        private void btnReset_Click(object sender, EventArgs e)
        {
            OurSystem.ResetSystem();
            LblSysAge.Content  = "";
            LblSysName.Content = "";

            OurSystem.SysStars.Clear();
            StarTable.Clear();

            LblNumberPlanets.Content = "";
            PlanetTable.Clear();
        }
        /// <summary>
        ///     Starts the planetary generator
        /// </summary>
        /// <param name="sender">The sender object</param>
        /// <param name="e">The event arguments</param>
        private void btnGenPlanets_Click(object sender, EventArgs e)
        {
            CreatePlanetsFinished = false;

            //clear the tables.
            if (OurSystem.CountPlanets() > 0)
            {
                OurSystem.ClearPlanets();
                PlanetTable.Clear();
            }

            var pCs = new CreatePlanets(OurSystem, VelvetBag, this);

            //register a closed event here.
            pCs.Closing += createPlanets_Closed;
            pCs.ShowDialog();
        }