Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        bigPlanet = GameObject.Find("Planet3").transform;
        startPos  = transform.position;
        lerpTime  = 0;

        p         = GetComponent <PlanetRotate>();
        p.enabled = false;
    }
 void Awake()
 {
     instance = this;
     rb       = this.GetComponent <Rigidbody>();
 }