private void Awake()
 {
     planetMovable = GetComponent <PlanetMovable>();
     planetMovable.init();
     planetMovable.setTurble(true);
     rigid    = GetComponent <Rigidbody>();
     animator = GetComponentInChildren <Animator>();
 }
 private void Awake()
 {
     planetMovable = GetComponent <PlanetMovable>();
     planetMovable.init();
 }