Beispiel #1
0
    void SetBaked()
    {
        stage = PizzaStage.baked;
        SetBakedSprite();
        var e = Cookedparticles.emission;

        e.enabled = true;
    }
Beispiel #2
0
    void SetBurnt()
    {
        stage = PizzaStage.burnt;
        spriteRenderer.sprite = BurnedSprite;

        // turn off cooked particles
        var e = Cookedparticles.emission;

        e.enabled = false;

        // enable burnt particles
        var e2 = BurntParticles.emission;

        e2.enabled = true;
    }
Beispiel #3
0
 void SetToppinged()
 {
     stage = PizzaStage.toppinged;
     SetToppingSprite();
 }