Beispiel #1
0
 void Start()
 {
     gameManager  = FindObjectOfType <PitsGameManager>();
     selectedicon = FindObjectOfType <PitsEquippedItemController>();
     Safespot     = transform.position;
     valorMonedas = 1 + PlayerPrefs.GetInt(MenuController.currentPlayer + "StoreObjectActive7");
     moveSpeed   *= PlayerPrefs.GetInt(MenuController.currentPlayer + "StoreObjectActive6") + 1;
 }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     gameManager  = FindObjectOfType <PitsGameManager>();
     selectedicon = FindObjectOfType <PitsEquippedItemController>();
     player       = FindObjectOfType <PitsPlayerController>();
     icon         = transform.GetChild(0).gameObject;
     carParked    = new Vector3(-9.2f, -2.6f, 0f);
     carExit      = new Vector3(-9.2f, -9.18f, 0f);
     gameManager.PlaySound("carenter");
 }
 private void Start()
 {
     gameManager = FindObjectOfType <PitsGameManager>();
 }