public void RemoveItem(PinnItem item) { PinnList.Remove(item); count--; //shift down position StopCoroutine("Shift"); StartCoroutine("Shift"); }
public void mAddItem(PinnItem item) { PinnList.Add(item); item.Pinn(count); count++; //shift down position StopCoroutine("Shift"); StartCoroutine("Shift"); //set position before add in }
public void mShiftup(PinnItem item) { bool found = false; for (int i = 0; i < PinnList.Count; i++) { if (found) { PinnList[i].ShiftUp(); } if (PinnList[i] == item) { found = true; } } RemoveItem(item); }
public static void ShiftUp(PinnItem item) { pGlobal.mShiftup(item); }
public static void AddItem(PinnItem item) { pGlobal.mAddItem(item); }