Beispiel #1
0
        public void Awake()
        {
            Configs.Awake(this);

            if (Configs.LoggerEnable.Value)
            {
                BepInEx.Logging.Logger.Sources.Add(Log);
            }

            if (Configs.Enable.Value)
            {
                Harmony.PatchAll(Assembly);
                PinColor.UpdateColorLib();
                PinAuto.UpdateAutoPinData();
            }
        }
Beispiel #2
0
        public static void Awake(BepInEx.BaseUnityPlugin Plugin)
        {
            #region 1. General
            Enable = Plugin.Config.Bind("1. General", "Enable", true,
                                        new ConfigDescription("Enables or disables mod.", null,
                                                              new ConfigurationManagerAttributes {
                Order = 0, EntryColor = Lit
            }));

            DontPinWhenInvIsEmpty = Plugin.Config.Bind("1. General", "Generate with empty inventory", true,
                                                       new ConfigDescription("Death Pin will won't be generated if your inventory was empty.", null,
                                                                             new ConfigurationManagerAttributes {
                Order = 1
            }));
            RemoveAtRetrieval = Plugin.Config.Bind("1. General", "Remove at retrieval", true,
                                                   new ConfigDescription("Death Pin will dissapear automatically when Tombstone is retrieved.", null,
                                                                         new ConfigurationManagerAttributes {
                Order = 2
            }));
            #endregion

            #region 2. Colors
            EnableColors = Plugin.Config.Bind("2. Colors", "Enable", true,
                                              new ConfigDescription("Enables or disables pin colorization", null,
                                                                    new ConfigurationManagerAttributes {
                Order = 3, EntryColor = Lit
            }));

            ColorDeath = Plugin.Config.Bind("2. Colors", "Death Color", "#d43d3d", // Red
                                            new ConfigDescription("Color for the death pin.", null,
                                                                  new ConfigurationManagerAttributes {
                Order = 4, DefaultValue = "#d43d3d"
            }));
            ColorBed = Plugin.Config.Bind("2. Colors", "Bed Color", "#35b5cc", // Cyan
                                          new ConfigDescription("Color for the bed pin.", null,
                                                                new ConfigurationManagerAttributes {
                Order = 5, DefaultValue = "#35b5cc"
            }));

            ColorFireplace = Plugin.Config.Bind("2. Colors", "Fireplace Color", "#d6b340", // Orange
                                                new ConfigDescription("Color for the first freely placeable pin: Fireplace.", null,
                                                                      new ConfigurationManagerAttributes {
                Order = 6, DefaultValue = "#d6b340"
            }));
            ColorHouse = Plugin.Config.Bind("2. Colors", "House Color", "#35b5cc", // Cyan
                                            new ConfigDescription("Color for the second freely placeable pin: House.", null,
                                                                  new ConfigurationManagerAttributes {
                Order = 7, DefaultValue = "#35b5cc"
            }));
            ColorHammer = Plugin.Config.Bind("2. Colors", "Hammer Color", "#737373", // Light Dusk
                                             new ConfigDescription("Color for the third freely placeable pin: Hammer.", null,
                                                                   new ConfigurationManagerAttributes {
                Order = 8, DefaultValue = "#737373"
            }));
            ColorBall = Plugin.Config.Bind("2. Colors", "Ball Color", "#c95151", // Red
                                           new ConfigDescription("Color for the fourth freely placeable pin: Ball.", null,
                                                                 new ConfigurationManagerAttributes {
                Order = 9, DefaultValue = "#c95151"
            }));
            ColorCave = Plugin.Config.Bind("2. Colors", "Cave Color", "#a86840", // Brown
                                           new ConfigDescription("Color for the fifth freely placeable pin: Cave.", null,
                                                                 new ConfigurationManagerAttributes {
                Order = 10, DefaultValue = "#a86840"
            }));

            ColorBoss = Plugin.Config.Bind("2. Colors", "Boss Color", "#9c39ed", // Purple
                                           new ConfigDescription("Color for the boss pin.", null,
                                                                 new ConfigurationManagerAttributes {
                Order = 11, DefaultValue = "#9c39ed"
            }));
            ColorPlayer = Plugin.Config.Bind("2. Colors", "Player Color", "#ffffff", // Purple
                                             new ConfigDescription("Color for the player pin.", null,
                                                                   new ConfigurationManagerAttributes {
                Order = 12, DefaultValue = "#ffffff"
            }));
            ColorShout = Plugin.Config.Bind("2. Colors", "Shout Color", "#ffffff", // White
                                            new ConfigDescription("Color for the shout pin.", null,
                                                                  new ConfigurationManagerAttributes {
                Order = 13, DefaultValue = "#ffffff"
            }));
            ColorRandomEvent = Plugin.Config.Bind("2. Colors", "Random Event Color", "#ffffff", // White
                                                  new ConfigDescription("Color for the random event pin.", null,
                                                                        new ConfigurationManagerAttributes {
                Order = 14, DefaultValue = "#ffffff"
            }));
            ColorPing = Plugin.Config.Bind("2. Colors", "Ping Color", "#ffffff", // White
                                           new ConfigDescription("Color for the ping pin.", null,
                                                                 new ConfigurationManagerAttributes {
                Order = 15, DefaultValue = "#ffffff"
            }));
            ColorEventArea = Plugin.Config.Bind("2. Colors", "Event Area Color", "#ffffff", // White
                                                new ConfigDescription("Color for the event area pin.", null,
                                                                      new ConfigurationManagerAttributes {
                Order = 16, DefaultValue = "#ffffff"
            }));
            #endregion

            #region 3. AutoPin
            EnableAutoPin = Plugin.Config.Bind("3. AutoPin", "Enable", true,
                                               new ConfigDescription("Enables or disables automatic pin placement.", null,
                                                                     new ConfigurationManagerAttributes {
                Order = 17, EntryColor = Lit
            }));

            AutoTin = Plugin.Config.Bind("3. AutoPin", "Autopin Tin ore", "Hammer:Tin",
                                         new ConfigDescription("Pin tin when hit with something. Type of pin at the left, pin name at the right.", null,
                                                               new ConfigurationManagerAttributes {
                Order = 18, DefaultValue = "Hammer:Tin"
            }));
            AutoCopper = Plugin.Config.Bind("3. AutoPin", "Autopin Copper ore", "Hammer:Copper",
                                            new ConfigDescription("Pin copper when hit with something. Type of pin at the left, pin name at the right.", null,
                                                                  new ConfigurationManagerAttributes {
                Order = 19, DefaultValue = "Hammer:Copper"
            }));
            AutoSilver = Plugin.Config.Bind("3. AutoPin", "Autopin Silver ore", "Hammer:Silver",
                                            new ConfigDescription("Pin silver when hit with something. Type of pin at the left, pin name at the right.", null,
                                                                  new ConfigurationManagerAttributes {
                Order = 20, DefaultValue = "Hammer:Silver"
            }));
            AutoDungeon = Plugin.Config.Bind("3. AutoPin", "Autopin Dungeons", "Cave:",
                                             new ConfigDescription("Pin dungeons when interacting with their entrance. Leave right side unassigned for automatic naming.", null,
                                                                   new ConfigurationManagerAttributes {
                Order = 21, DefaultValue = "Cave:"
            }));
            #endregion

            #region 4. Logger
            LoggerEnable = Plugin.Config.Bind("4. Logger", "Enable", true,
                                              new ConfigDescription("Enables or disables debugging logs.", null,
                                                                    new ConfigurationManagerAttributes {
                Order = 99, EntryColor = Lit
            }));
            #endregion

            Plugin.Config.SaveOnConfigSet = true;
            Plugin.Config.SettingChanged += (a, b) => PinColor.UpdateColorLib();
            Plugin.Config.SettingChanged += (a, b) => PinAuto.UpdateAutoPinData();
        }