Beispiel #1
0
 void Start()
 {
     if (Instance == null)
     {
         Instance = this;
     }
     else if (Instance != this)
     {
         Destroy(gameObject);
     }
 }
 void Start()
 {
     hold            = false;
     Player          = GameObject.Find("Player");
     PM              = GameObject.FindObjectOfType <PijakanManagerScript> ();
     rb              = Player.GetComponent <Rigidbody2D> ();
     minJump         = 0f;
     jumpPressure    = 0f;
     maxJumpPressure = 10f;
     armature        = Player.GetComponentInChildren <UnityArmatureComponent> ();
     m_SFXPlayer     = FindObjectOfType <SFXPlayer> ();
     LR              = Player.GetComponentInChildren <LineRenderer> ();
     LR.enabled      = false;
 }