Beispiel #1
0
    // Use this for initialization
    public void    Start()
    {
        this.transform.parent = sdGameLevel.instance.transform;

        money = PickupMoney(0);
        money.Hide();
        money.transform.parent = transform;

        item = new PickupItem[3];
        for (int i = 0; i < 3; i++)
        {
            item[i] = PickupItem("", Color.white);
            item[i].Hide();
            item[i].transform.parent = transform;
        }
        mainCam = sdGameLevel.instance.mainCamera.gameObject;
        uiCam   = sdGameLevel.instance.UICamera;

        self      = new GameObject();
        self.name = "@SelfBubble";
        if (uiCam != null)
        {
            self.transform.parent = uiCam.transform;
        }
        self.transform.localPosition = Vector3.zero;                 //new Vector3(75,-250.0f,0);
        self.layer = 11;
        system     = this;
    }
Beispiel #2
0
    static PickupMoney     PickupMoney(uint uiMoney)
    {
        GameObject  obj = GameObject.Instantiate(Resources.Load("Bubble/PickupMoney")) as GameObject;
        PickupMoney p   = obj.GetComponent <PickupMoney>();

        return(p);
    }