Beispiel #1
0
 public void AutoPickupWeapon(PlayerEntity player, List <int> sceneEntityValues)
 {
     PickupHandler.AutoPickupWeapon(player, sceneEntityValues);
 }
 public void AutoPickupWeapon(PlayerEntity player, int sceneEntityValue)
 {
     PickupHandler.AutoPickupWeapon(player, sceneEntityValue);
 }