Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        hero             = GameObject.FindGameObjectWithTag("Hero");
        playerController = hero.GetComponent <PlayerController>();
        weapon           = gameObject.GetComponentInChildren <Weapon>();
        rb                   = GetComponent <Rigidbody2D>();
        frontCheck           = transform.Find("frontCheck");
        PeriodicDamageDriver = new PeriodicDamageDriver(this);
        PickupDropDriver     = new PickupDropDriver(DropablePickups);

        if (Random.Range(0, 2) == 0)
        {
            Flip();
        }

        StartCoroutine(CheckObstacle());
    }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     PickupDropDriver = new PickupDropDriver(DropablePickups);
 }