private void SendPresenceAnimationsHandler(object sender, PhysicalPresenceArgs e) { IPhysicalPresence presence = e.Presence; presence.Scene.CreateInterestListEvent(new InterestListEvent(UUID.Combine(presence.ID, ANIMATION_EVENT_ID), AVATAR_ANIMATION, presence.ScenePosition, presence.Scale, presence)); }
private void SendPresenceAnimationsHandler(object sender, PhysicalPresenceArgs e) { IPhysicalPresence presence = e.Presence; presence.Scene.CreateInterestListEvent(new InterestListEvent(UUID.Combine(presence.ID, ANIMATION_EVENT_ID), AVATAR_ANIMATION, presence.ScenePosition, presence.Scale, presence)); }