void RunAutoOrManual() { if (manualConfigKeyEntered == "A") { ChangeState(ConfigState.AUTO); } else if (manualConfigKeyEntered == "M") { // immediately use the selecte dmount type for manual setup var setup = PhysicalConfigurable.Config; bool wasBottomMounted = Mathf.Approximately(0, setup.LeapRotationD.z); if (wasBottomMounted && selectedMountType == MountingType.OVERHEAD) { setup.LeapRotationD = new Vector3(-setup.LeapRotationD.x, setup.LeapRotationD.y, 180f); PhysicalConfigurable.UpdateConfig(setup); } else if (!wasBottomMounted && selectedMountType == MountingType.BOTTOM) { setup.LeapRotationD = new Vector3(-setup.LeapRotationD.x, setup.LeapRotationD.y, 0f); PhysicalConfigurable.UpdateConfig(setup); } // dont alloe manual to flip the axes again selectedMountType = MountingType.NONE; ChangeState(ConfigState.MANUAL); } }
void CompleteAutoConfig(Vector3 bottomPos, Vector3 topPos) { PhysicalConfigurable.SetAllValuesToDefault(); var setup = CalculateConfigurationValues(bottomPos, topPos); PhysicalConfigurable.UpdateConfig(setup); PhysicalConfigurable.SaveConfig(); ConfigurationSetupController.Instance.ChangeState(ConfigState.AUTO_COMPLETE); }
void CompleteAutoConfig(Vector3 bottomPos, Vector3 topPos) { PhysicalConfigurable.SetAllValuesToDefault(); var setup = CalculateConfigurationValues(bottomPos, topPos); // Make sure that past this point the selected mount type has been reset as it has been used above ConfigurationSetupController.selectedMountType = MountingType.NONE; PhysicalConfigurable.UpdateConfig(setup); PhysicalConfigurable.SaveConfig(); ConfigurationSetupController.Instance.ChangeState(ConfigState.AUTO_COMPLETE); }
protected override void SaveValuesToConfig() { var setup = PhysicalConfigurable.Config; setup.ScreenRotationD = TryParseNewStringToFloat(ref setup.ScreenRotationD, PhysicalScreenTiltAngle.text); setup.ScreenHeightM = TryParseNewStringToFloat(ref setup.ScreenHeightM, ScreenHeight.text, true); setup.LeapPositionRelativeToScreenBottomM = new Vector3( TryParseNewStringToFloat(ref setup.LeapPositionRelativeToScreenBottomM.x, TrackingOriginX.text, true), TryParseNewStringToFloat(ref setup.LeapPositionRelativeToScreenBottomM.y, TrackingOriginY.text, true), -TryParseNewStringToFloat(ref setup.LeapPositionRelativeToScreenBottomM.z, TrackingOriginZ.text, true) ); setup.LeapRotationD = new Vector3( TryParseNewStringToFloat(ref setup.LeapRotationD.x, TrackingRotationX.text), setup.LeapRotationD.y, setup.LeapRotationD.z ); PhysicalConfigurable.UpdateConfig(setup); RestartSaveConfigTimer(); }
public void SetResolution() { var width = int.Parse(resolutionWidth.text); var height = int.Parse(resolutionHeight.text); if (width < 200) { width = 200; resolutionWidth.text = "200"; } if (height < 200) { height = 200; resolutionHeight.text = "200"; } GlobalSettings.ScreenWidth = width; GlobalSettings.ScreenHeight = height; PhysicalConfigurable.UpdateConfig(PhysicalConfigurable.Config); ConfigurationSetupController.Instance.RefreshConfigActive(); OnValueChanged(); }