Beispiel #1
0
 void Update()
 {
     if (Input.GetKeyDown(key_playCountDownAnim))
     {
         photoAnimController.PlayCountDownAnim();
     }
 }
 public void HandleBtnTakePhotoClicked()
 {
     // Hide the button
     uiController.ActivateBtnTakePhoto(false);
     // Play count down animation
     photoAnimController.PlayCountDownAnim();
 }
Beispiel #3
0
 void HandleBtnTakePhotoClicked()
 {
     // Hide the button
     btn_takePhoto.gameObject.SetActive(false);
     // Play count down animation
     photoAnimController.PlayCountDownAnim();
 }