/// <summary> /// This will be called when an incoming call received. /// </summary> private void SoftPhone_IncomingCall(object sender, VoIPEventArgs <IPhoneCall> e) { IPhoneCall call = e.Item; SubscribeToCallEvents(call); // automatically rejected for some reason if (call.CallState == CallState.Error) { CallHistory.Add(call); return; } // add to call container PhoneCalls.Add(call); // if no call is in progress, select the incoming call as current call and attach the audio to hear the ringtone if (SelectedCall == null) { SelectedCall = call; MediaHandlers.AttachAudio(call); } // raise IncomingCall event OnIncomingCall(call); }
/// <summary> /// Disposes the softphone engine. Hangs up calls, unregisters phone lines and disposes the media handlers. /// </summary> public void Dispose() { lock (_sync) { PhoneCalls.Clear(); // unregister phone lines foreach (IPhoneLine line in PhoneLines) { if (line.RegState == RegState.RegistrationSucceeded) { softPhone.UnregisterPhoneLine(line); } UnsubscribeFromLineEvents(line); line.Dispose(); } PhoneLines.Clear(); // dispose media MediaHandlers.Dispose(); // close softphone softPhone.Close(); } }
private void StartCall(IPhoneCall call) { if (call == null) { return; } SubscribeToCallEvents(call); call.Start(); PhoneCalls.Add(call); if (SelectedCall == null) { SelectedCall = call; } }
private void StartCall(IPhoneCall call) { lock (_sync) { if (call == null) { return; } SubscribeToCallEvents(call); call.Start(); MediaHandlers.LoadSpeechToText(); PhoneCalls.Add(call); if (SelectedCall == null) { SelectedCall = call; } } }
/// <summary> /// This will be called when the state of a call has changed. /// </summary> private void Call_CallStateChanged(object sender, VoIPEventArgs <CallState> e) { IPhoneCall call = sender as IPhoneCall; if (call == null) { return; } CallState state = e.Item; OnPhoneCallStateChanged(call); CheckStopRingback(); CheckStopRingtone(); // start ringtones if (state.IsRinging()) { if (call.IsIncoming) { MediaHandlers.StartRingtone(); } else { MediaHandlers.StartRingback(); } return; } // call has been answered if (state == CallState.Answered) { return; } // attach media to the selected call when the remote party sends media data if (state.IsRemoteMediaCommunication()) { if (SelectedCall.Equals(call)) { MediaHandlers.AttachAudio(call); MediaHandlers.AttachAudio(call); } return; } // detach media from the selected call in hold state or when the call has ended if (state == CallState.LocalHeld || state == CallState.InactiveHeld || state.IsCallEnded()) { if (SelectedCall.Equals(call)) { MediaHandlers.DetachAudio(); MediaHandlers.DetachVideo(); } } // call has ended, clean up if (state.IsCallEnded()) { DisposeCall(call); CallHistory.Add(call); PhoneCalls.Remove(call); return; } }