Beispiel #1
0
 public override void Execute()
 {
     ClosePrepSignal.Dispatch();
     GatherSignal.Dispatch();
     ViewState.State = BattleUIState.PhaseChanging;
     PhaseChangeStartSignal.Dispatch(BattlePhase.Player);
 }
Beispiel #2
0
 public override void OnRegister()
 {
     base.OnRegister();
     PhaseChangeStartSignal.AddListener(phase => StartCoroutine(StartPhaseChange(phase)));
 }