public static void HandlePetExtraction(GameSession session, PacketReader packet, Item item)
        {
            long petUid = long.Parse(packet.ReadUnicodeString());

            if (!session.Player.Inventory.Items.ContainsKey(petUid))
            {
                return;
            }

            Item pet = session.Player.Inventory.Items[petUid];

            Item badge = new Item(70100000)
            {
                PetSkinBadgeId = pet.Id,
                CreationTime   = DateTimeOffset.UtcNow.ToUnixTimeSeconds() + Environment.TickCount
            };

            InventoryController.Consume(session, item.Uid, 1);
            InventoryController.Add(session, badge, true);
            session.Send(PetSkinPacket.Extract(petUid, badge));
        }
    private static void HandlePetExtraction(GameSession session, PacketReader packet, Item item)
    {
        long petUid = long.Parse(packet.ReadUnicodeString());

        if (!session.Player.Inventory.HasItem(petUid))
        {
            return;
        }

        Item pet = session.Player.Inventory.GetByUid(petUid);

        Item badge = new(70100000)
        {
            PetSkinBadgeId = pet.Id,
            CreationTime   = TimeInfo.Now() + Environment.TickCount
        };

        session.Player.Inventory.ConsumeItem(session, item.Uid, 1);
        session.Player.Inventory.AddItem(session, badge, true);
        session.Send(PetSkinPacket.Extract(petUid, badge));
    }