Beispiel #1
0
        public bool AddInRangeCharacter(Character character)
        {
            try
            {
                if (character == null || InRangeCharacters.ContainsKey(character.Id) || character.Destroyed || character.Id == Id || character.Spacemap.Id != Spacemap.Id)
                {
                    return(false);
                }

                var success = InRangeCharacters.TryAdd(character.Id, character);

                if (success)
                {
                    InRangeCharacterAdded?.Invoke(this, new CharacterArgs(character));

                    if (this is Player player)
                    {
                        short relationType = character.Clan.Id != 0 && Clan.Id != 0 ? Clan.GetRelation(character.Clan) : (short)0;

                        if (character is Player)
                        {
                            var otherPlayer = character as Player;
                            player.SendCommand(otherPlayer.GetShipCreateCommand(player, relationType));

                            if (otherPlayer.Title != "" && !EventManager.JackpotBattle.InEvent(otherPlayer))
                            {
                                player.SendPacket($"0|n|t|{otherPlayer.Id}|1|{otherPlayer.Title}");
                            }

                            player.SendPacket(otherPlayer.DroneManager.GetDronesPacket());
                            player.SendCommand(DroneFormationChangeCommand.write(otherPlayer.Id, DroneManager.GetSelectedFormationId(otherPlayer.Settings.InGameSettings.selectedFormation)));
                        }
                        else if (character is Pet)
                        {
                            var pet = character as Pet;
                            if (pet == player.Pet)
                            {
                                player.SendCommand(PetHeroActivationCommand.write(pet.Owner.Id, pet.Id, 22, 3, pet.Name, (short)pet.Owner.FactionId, pet.Owner.Clan.Id, 15, pet.Owner.Clan.Tag, pet.Position.X, pet.Position.Y, pet.Speed, new class_11d(class_11d.DEFAULT)));
                            }
                            else
                            {
                                player.SendCommand(PetActivationCommand.write(pet.Owner.Id, pet.Id, 22, 3, pet.Name, (short)pet.Owner.FactionId, pet.Owner.Clan.Id, 15, pet.Owner.Clan.Tag, new ClanRelationModule(relationType), pet.Position.X, pet.Position.Y, pet.Speed, false, true, new class_11d(class_11d.DEFAULT)));
                            }
                        }
                        else
                        {
                            player.SendCommand(character.GetShipCreateCommand());
                        }

                        var timeElapsed = (DateTime.Now - character.MovementStartTime).TotalMilliseconds;
                        player.SendCommand(MoveCommand.write(character.Id, character.Destination.X, character.Destination.Y, (int)(character.MovementTime - timeElapsed)));
                    }
                }

                return(success);
            }
            catch (Exception e)
            {
                Out.WriteLine("AddInRangeCharacter void exception " + e, "Character.cs");
                Logger.Log("error_log", $"- [Character.cs] AddInRangeCharacter void exception: {e}");
                return(false);
            }
        }
        public bool AddInRangeCharacter(Character character)
        {
            if (character.Spacemap != Spacemap || IsInRangeCharacter(character) || character.Destroyed)
            {
                return(false);
            }
            if (character == this)
            {
                return(false);
            }

            var success = InRangeCharacters.TryAdd(character.Id, character);

            if (success)
            {
                InRangeCharacterAdded?.Invoke(this, new CharacterArgs(character));

                if (this is Player player)
                {
                    short relationType = character.Clan != null && Clan != null?Clan.GetRelation(character.Clan) : (short)0;

                    bool sameClan = character.Clan != null && Clan != null ? Clan == character.Clan : false;

                    if (character is Player)
                    {
                        var otherPlayer = character as Player;
                        player.SendCommand(otherPlayer.GetShipCreateCommand(player.RankId == 21 ? true : false, relationType, sameClan, (EventManager.JackpotBattle.Active && player.Spacemap == EventManager.JackpotBattle.Spacemap && otherPlayer.Spacemap == EventManager.JackpotBattle.Spacemap)));
                        player.SendPacket($"0|n|INV|{otherPlayer.Id}|{Convert.ToInt32(otherPlayer.Invisible)}");

                        if (otherPlayer.Title != "" && !EventManager.JackpotBattle.Active && player.Spacemap != EventManager.JackpotBattle.Spacemap && otherPlayer.Spacemap != EventManager.JackpotBattle.Spacemap)
                        {
                            player.SendPacket($"0|n|t|{otherPlayer.Id}|1|{otherPlayer.Title}");
                        }

                        player.CheckAbilities(otherPlayer);
                        otherPlayer.DroneManager.UpdateDrones();
                        player.SendPacket(otherPlayer.DroneManager.GetDronesPacket());
                        player.SendCommand(DroneFormationChangeCommand.write(otherPlayer.Id, otherPlayer.SettingsManager.SelectedFormation));
                    }
                    else if (character is Pet)
                    {
                        var pet = character as Pet;
                        if (pet == player.Pet)
                        {
                            player.SendCommand(PetHeroActivationCommand.write(pet.Owner.Id, pet.Id, 22, 3, pet.Name, (short)pet.Owner.FactionId, pet.Owner.GetClanId(), 15, pet.Owner.GetClanTag(), pet.Position.X, pet.Position.Y, pet.Speed));
                        }
                        else
                        {
                            player.SendCommand(PetActivationCommand.write(pet.Owner.Id, pet.Id, 22, 3, pet.Name, (short)pet.Owner.FactionId, pet.Owner.GetClanId(), 15, pet.Owner.GetClanTag(), new ClanRelationModule(relationType), pet.Position.X, pet.Position.Y, pet.Speed, false, true));
                            player.SendPacket($"0|n|INV|{pet.Id}|{Convert.ToInt32(pet.Invisible)}");
                        }
                    }
                    else if (character is Spaceball)
                    {
                        var spaceball = character as Spaceball;
                        player.SendCommand(spaceball.GetShipCreateCommand());
                    }
                }
            }

            return(success);
        }