public void SetInitData(PersuadeData persuadeData, int total, PresuadeChooseComponent chooseCom, Dictionary <int, PresuadeRecordData> serialIndexDic) { this.m_persuadeData = persuadeData; this.m_chooseCom = chooseCom; this.m_serialIndexDic = serialIndexDic; string npcIcon = ConfNpc.Get(persuadeData.npcId).icon; string npcIconSpine = CommonData.GetSpineHead(npcIcon); npcIcon = string.IsNullOrEmpty(npcIconSpine) ? CommonData.GetBigPortrait(npcIcon) : npcIconSpine; string selfIcon = "juzhang_laonianren_01_SkeletonData.asset";//GlobalInfo.MY_PLAYER_INFO.PlayerIcon; string selfIconSpine = CommonData.GetSpineHead(npcIcon); selfIcon = string.IsNullOrEmpty(selfIconSpine) ? CommonData.GetBigPortrait(selfIcon) : selfIconSpine; this.m_currentNpcIcon = GetCurrentIcon(this.m_npcSpine, this.m_npcTex, npcIcon); this.m_currentSelfIcon = GetCurrentIcon(this.m_selfSpine, this.m_selfTex, selfIcon); this.m_npcTween = this.m_currentNpcIcon.GetComponent <TweenPosition>(); this.m_serialIconGrid.EnsureSize <SerialToggle>(total); for (int i = 0; i < total; i++) { SerialToggle t = this.m_serialIconGrid.GetChild <SerialToggle>(i); t.SetIndex(i); t.Visible = true; } }
public void Construct() { changeNewChat = CreateChatNodeByEditorData; PersuadeSystem.Instacne.ReadData(); //ChatSystemManager.Instacne.ReadChatData(); chatID += PersuadeSystem.Instacne.persuadeGroup.persuadeGroup.Count; m_persuadeData = new PersuadeData(); }
private void SetPersuadeData(PersuadeData persuade) { persuade.npcId = npcId; persuade.name = persuadeName; persuade.introduce = introduce; string[] evids = evidenceIds.Split(','); persuade.evidenceIds = new long[evids.Length]; for (int i = 0; i < evids.Length; i++) { persuade.evidenceIds[i] = long.Parse(evids[i]); } }
private PersuadeData GetDataByNodes(List <BaseNode> nodes, int id, PersuadeData persuadeData) { //PersuadeData persuadeData = new PersuadeData(); //chatData.m_chatBG = BG; m_nodes = nodes; persuadeData.id = id; for (int i = 0; i < nodes.Count; i++) { PersuadeItemData itemData = GetItemDataByBaseNode(nodes[i]); persuadeData.m_items.Add(itemData); } return(persuadeData); }
public override void OnShow(object param) { base.OnShow(param); m_skyeyeData = (SkyeyeData)param; this.m_chatCom.SetSkyeyeId(m_skyeyeData.skyeyeId); m_persuadeData = ClientConfigManager.Instance.GetPersuadeByID((int)m_skyeyeData.persuadeId); this.m_describleLab.Text = LocalizeModule.Instance.GetString(m_persuadeData.introduce); this.m_describleFader.OnComplete = TextFadeComplete; GetTotalProgress(); this.m_chooseCom.SetData(m_persuadeData.evidenceIds); this.m_chatCom.SetInitData(this.m_persuadeData, this.m_totalMainContent, this.m_chooseCom, m_serialIndexDic); this.m_progressCom.SetData(this.m_totalConfute, LocalizeModule.Instance.GetString(m_persuadeData.name)); this.m_chatCom.SetCurrentValue(0); this.m_bgBtn.AddClickCallBack(BtnSkipDescrible); this.m_btnQuit.AddClickCallBack(Quit); SkipDescrible(false); }
void OnGUI() { if (GUI.Button(new Rect(10, 10, 80, 30), "New")) { OnDestroy(); Clear(); chatID = 1000 + PersuadeSystem.Instacne.persuadeGroup.persuadeGroup.Count; Repaint(); } if (GUI.Button(new Rect(10, 50, 80, 30), "Open")) { ChatJsonWindow.Open(JsonWindow.Persuade); } if (GUI.Button(new Rect(10, 90, 80, 30), "Save")) { EditorPersuadeData editorPersuade = new EditorPersuadeData(); SetPersuadeData(editorPersuade); editorPersuade.m_describe = m_describeLab; PersuadeSystem.Instacne.SaveEditorData(m_nodes, chatID, editorPersuade); } if (GUI.Button(new Rect(10, 130, 80, 30), "Ouput")) { EditorPersuadeData editorPersuade = new EditorPersuadeData(); SetPersuadeData(editorPersuade); editorPersuade.m_describe = m_describeLab; PersuadeData persuadeData = new PersuadeData(); SetPersuadeData(persuadeData); PersuadeSystem.Instacne.SaveData(m_nodes, chatID, editorPersuade, persuadeData); } GUI.BeginGroup(new Rect(100, 5, 500, 400)); EditorGUILayout.BeginVertical(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("ID:", GUILayout.MaxWidth(150)); chatID = EditorGUILayout.IntField(chatID); EditorGUILayout.EndHorizontal(); //m_bgImg = EditorGUILayout.ObjectField(m_bgImg, typeof(Texture), GUILayout.MaxWidth(180)) as Texture; EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("描述(策划看):", GUILayout.MaxWidth(150)); m_describeLab = EditorGUILayout.TextArea(m_describeLab); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("名称:", GUILayout.MaxWidth(150)); persuadeName = EditorGUILayout.TextArea(persuadeName); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("开头介绍:", GUILayout.MaxWidth(150)); introduce = EditorGUILayout.TextArea(introduce); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("关键证人ID:", GUILayout.MaxWidth(150)); npcId = EditorGUILayout.LongField(npcId); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("证据ID数组0,1,2:", GUILayout.MaxWidth(150)); evidenceIds = EditorGUILayout.TextField(evidenceIds); EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); GUI.EndGroup(); //GUI.BeginGroup(new Rect(100, 15, 200, 50)); //GUI.EndGroup(); var nodesToRemove = new List <int>(); for (int i = 0; i < m_nodes.Count; i++) { if (m_nodes[i] == null) { nodesToRemove.Add(i); } } for (int i = 0; i < nodesToRemove.Count; i++) { m_nodes.RemoveAt(nodesToRemove[i] - i); } BeginWindows(); for (int i = 0; i < m_nodes.Count; i++) { m_nodes[i].Draw(); } EndWindows(); bool isConnectionSelected = false; Connection connectionSelected = null; float minDistance = float.MaxValue; // Collect connections List <Connection> connections = new List <Connection>(); int selectedConnection = -1; for (int i = 0; i < m_nodes.Count; i++) { for (int j = 0; j < m_nodes[i].Lets.Count; j++) { Let outlet = m_nodes[i].Lets[j]; if (outlet.Type == LetTypes.OUTLET) { for (int k = 0; k < outlet.Connections.Count; k++) { Connection connection = outlet.Connections[k]; connections.Add(connection); List <Vector2> points = new List <Vector2>(); points.Add(new Vector2(connection.Inlet.Position.center.x, connection.Inlet.Position.center.y)); for (int l = 0; l < connection.Points.Length; l++) { points.Add(connection.Points[l]); } points.Add(new Vector2(connection.Outlet.Position.center.x, connection.Outlet.Position.center.y)); for (int l = 0; l < points.Count - 1; l++) { float distance = MouseDistanceToLine(points[l], points[l + 1]); if (distance < 20.0f) { if (distance < minDistance) { minDistance = distance; isConnectionSelected = true; connectionSelected = connection; selectedConnection = connections.Count - 1; } } } } } } } // Draw connections for (int i = 0; i < connections.Count; i++) { Connection connection = connections[i]; List <Vector2> points = new List <Vector2>(); points.Add(connection.Inlet.Position.center); for (int j = 0; j < connection.Points.Length; j++) { points.Add(connection.Points[j]); } points.Add(connection.Outlet.Position.center); for (int j = 0; j < points.Count - 1; j++) { if (i != selectedConnection) { DrawLine(points[j], points[j + 1], ConnectionColor); } else { DrawLine(points[j], points[j + 1], Color.blue); } } } // Process events if (Event.current.type == EventType.MouseMove) { bool handled = false; for (int i = 0; i < m_nodes.Count; i++) { if (m_nodes[i].MouseOver(Event.current.mousePosition)) { handled = true; break; } } if (!handled) { // Do something } Repaint(); } else if (Event.current.type == EventType.MouseDown && m_currentMouseMode != MouseModes.CONNECTING) { bool handled = false; for (int i = 0; i < m_nodes.Count; i++) { if (m_nodes[i].MouseDown(Event.current.mousePosition, Event.current.button)) { handled = true; } } if (!handled && Event.current.button == 1) { if (!isConnectionSelected) { CreateNodeMenu(); } else { BreakConnectionMenu(connectionSelected.Inlet, connectionSelected.Outlet); } } else if (!handled && Event.current.button == 0) { m_startMousePos = Event.current.mousePosition; } } else if (Event.current.type == EventType.MouseDown && m_currentMouseMode == MouseModes.CONNECTING) { if (Event.current.button == 0) { m_livePoints.Add(Event.current.mousePosition); Repaint(); } else if (Event.current.button == 1) { m_currentMouseMode = MouseModes.IDLE; m_livePoints.Clear(); } } else if (Event.current.type == EventType.MouseDrag) { bool handled = false; for (int i = 0; i < m_nodes.Count; i++) { if (m_nodes[i].MouseDrag(Event.current.mousePosition)) { handled = true; break; } } if (!handled) { if (Event.current.shift) { Vector2 offset = Event.current.mousePosition - m_startMousePos; for (int i = 0; i < m_nodes.Count; i++) { m_nodes[i].Position += offset; } Repaint(); m_startMousePos = Event.current.mousePosition; handled = true; } } } else if (Event.current.type == EventType.MouseUp) { for (int i = 0; i < m_nodes.Count; i++) { m_nodes[i].MouseUp(Event.current.mousePosition); } } if (m_currentMouseMode == MouseModes.CONNECTING) { List <Vector2> points = new List <Vector2>(); points.Add(m_startMousePos); for (int i = 0; i < m_livePoints.Count; i++) { points.Add(m_livePoints[i]); } points.Add(Event.current.mousePosition); for (int i = 0; i < points.Count - 1; i++) { DrawConnectingCurve(points[i], points[i + 1]); } Repaint(); } List <BaseNode> nodesToDelete = new List <BaseNode>(); foreach (BaseNode node in m_nodes) { if (!node.Valid) { nodesToDelete.Add(node); } } foreach (BaseNode node in nodesToDelete) { m_nodes.Remove(node); node.BreakAllLets(); // DestroyImmediate(node.gameObject); } if (nodesToDelete.Count > 0) { Repaint(); } }
public void SaveData(List <BaseNode> nodes, int ID, EditorPersuadeData editorData, PersuadeData persuadeData) { //bool needAdd = true; string bgName = string.Empty; GetDataByNodes(nodes, ID, persuadeData); bool hasExist = false; for (int i = 0; i < persuadeGroup.persuadeGroup.Count; i++) { if (persuadeGroup.persuadeGroup[i].id == ID) { persuadeGroup.persuadeGroup[i] = persuadeData; hasExist = true; break; } } if (!hasExist) { persuadeGroup.persuadeGroup.Add(persuadeData); } //if (persuadeGroup.persuadeGroup.ContainsKey(ID)) //{ // persuadeGroup.persuadeGroup[ID] = persuadeData; //} //else //{ // persuadeGroup.persuadeGroup.Add(ID, persuadeData); //} string chatContent = fastJSON.JSON.ToJSON(persuadeGroup); CreateJson(PATH, chatContent); string editorbgName = string.Empty; SaveEditorData(nodes, ID, editorData); }