Beispiel #1
0
 public void PreparePeople(int n, int maxInfected)
 {
     if (n > peoplePool.Count)
     {
         n = peoplePool.Count;
     }
     //List<GameObject> result = new List<GameObject>();
     for (int i = 0; i < n; i++)
     {
         // Preparing person
         PersonController pc = peoplePool[i].GetComponent <PersonController>();
         pc.Clean(i < maxInfected);
         pc.transform.position = GenerateSpawnPosition();
         peoplePool[i].SetActive(true);
         people.Add(peoplePool[i]);
     }
 }