Beispiel #1
0
    // Use this for initialization
    private void Start()
    {
        Soldier  s = (Soldier)PersonCarlos.Create(PersonType.Soldier);
        Civilian c = (Civilian)PersonCarlos.Create(PersonType.Civilian);

        Civilian dd = (Civilian)Civilian.Create(PersonType.Civilian);

        Soldier s2 = (Soldier)PersonCarlos.Create(PersonType.Soldier);

        //Person s1 = Person.Create(PersonType.Soldier);
        ///Person c1 = Person.Create(PersonType.Civilian);

        PersonCarlos[] persons = new PersonCarlos[] { s, c, dd, s2 };

        for (int i = 0; i < persons.Length; i++)
        {
            //persons[i].Run();
        }
    }
Beispiel #2
0
    public static PersonCarlos Create(PersonType personType)
    {
        PersonCarlos p = null;

        switch (personType)
        {
        case PersonType.Soldier:
            p = (PersonCarlos)Resources.Load("Soldier", typeof(PersonCarlos));
            break;

        case PersonType.Civilian:
            p = (PersonCarlos)Resources.Load("Civilian", typeof(PersonCarlos));
            break;

        default:
            p = (PersonCarlos)Resources.Load("Civilian", typeof(PersonCarlos));
            break;
        }

        p = (PersonCarlos)Instantiate(p);

        return(p);
    }