public void IncrementPeriod_PeriodShouldBeCorrect()
        {
            //Arrange
            var period = _periodController.GetGamePeriod();

            //Act
            _periodController.IncrementPeriod();

            //Assert
            Assert.AreEqual(period + 1, _periodController.GetGamePeriod());
        }
Beispiel #2
0
 private void BtnPeriod_Click(object sender, EventArgs e)
 {
     PeriodController.IncrementPeriod();
 }