Beispiel #1
0
        private static bool ClickText(this GUIContent content, PegiGuiStyle style)
        {
#if UNITY_EDITOR
            if (!PaintingGameViewUI)
            {
                return(ef.Click(content, style.Current));
            }
#endif
            checkLine();
            return(GUILayout.Button(content, style.Current, GuiMaxWidthOptionFrom(content, style: style)).Dirty());
        }
        private static bool InspectInteranl(this string StyleName, PegiGuiStyle style)
        {
            if (StyleName.enter(ref _inspectedFont, _iteratiedFont).nl())
            {
                "Example text in {0} style ".F(StyleName).nl(style);
                style.Nested_Inspect().nl();
            }

            _iteratiedFont++;

            return(false);
        }
Beispiel #3
0
        public static bool ClickLabel(this string label, string hint = "ClickAble Text", int width = -1, PegiGuiStyle style = null)
        {
            SetBgColor(Color.clear);

            GUIStyle st = style == null ? ClickableText.Current : style.Current;

            textAndTip.text    = label;
            textAndTip.tooltip = hint;

#if UNITY_EDITOR
            if (!PaintingGameViewUI)
            {
                return((width == -1 ? ef.Click(textAndTip, st) : ef.Click(textAndTip, width, st)).UnFocusIfTrue()
                       .RestoreBGColor());
            }
#endif

            checkLine();

            return((width == -1 ? GUILayout.Button(textAndTip, st, GuiMaxWidthOptionFrom(label, st)) : GUILayout.Button(textAndTip, st, GUILayout.MaxWidth(width))).DirtyUnFocus().PreviousBgColor());
        }
Beispiel #4
0
 public static bool ClickText(this string label, PegiGuiStyle style) => TextAndTip(label).ClickText(style);
Beispiel #5
0
        public static bool ClickLabelConfirm(this string label, string confirmationTag, string hint = "ClickAble Text", int width = -1, PegiGuiStyle style = null)
        {
            if (ConfirmationDialogue.IsRequestedFor(confirmationTag))
            {
                return(ConfirmClick());
            }

            if (label.ClickLabel(hint: hint, width: width, style: style))
            {
                ConfirmationDialogue.Request(confirmationTag, details: hint);
            }

            return(false);
        }