protected virtual void OnPebbleDisconnected(PebbleDisconnected pebbleDisconnected)
 {
     if (pebbleDisconnected.Pebble == _pebble)
     {
         _pebble = null;
     }
 }
 protected virtual void OnPebbleDisconnected( PebbleDisconnected pebbleDisconnected )
 {
     if ( pebbleDisconnected.Pebble == _pebble )
     {
         _pebble = null;
     }
 }
        protected override void OnPebbleDisconnected(PebbleDisconnected pebbleDisconnected)
        {
            _pebble.UnregisterCallback <MusicControlResponse>(OnMusicControlReceived);

            base.OnPebbleDisconnected(pebbleDisconnected);
        }
Beispiel #4
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 protected override void OnPebbleDisconnected(PebbleDisconnected pebbleDisconnected)
 {
     base.OnPebbleDisconnected(pebbleDisconnected);
     _timer.Stop();
 }
        protected override void OnPebbleDisconnected( PebbleDisconnected pebbleDisconnected )
        {
            _pebble.UnregisterCallback<MusicControlResponse>( OnMusicControlReceived );

            base.OnPebbleDisconnected( pebbleDisconnected );
        }
 protected override void OnPebbleDisconnected( PebbleDisconnected pebbleDisconnected )
 {
     base.OnPebbleDisconnected( pebbleDisconnected );
     _timer.Stop();
 }