public void ShowPauseServiceMessage(NodeAddedEvent e, PausedBattleUserNode pausedUser, [JoinAll] PauseServiceMessageNode serviceMessage) { serviceMessage.serviceMessageESM.Esm.ChangeState <ServiceMessageStates.ServiceMessageVisibleState>(); }
public void LocalizePauseServiceMessage(NodeAddedEvent e, PauseServiceMessageNode serviceMessage) { serviceMessage.serviceMessage.MessageText.text = serviceMessage.pauseMessage.Message; }
public void HidePauseServiceMessage(NodeRemoveEvent e, PausedBattleUserNode pausedUser, [JoinAll] PauseServiceMessageNode serviceMessage) { serviceMessage.serviceMessageESM.Esm.ChangeState <ServiceMessageStates.ServiceMessageHiddenState>(); }
public void HideUpsideDownMessage(NodeAddedEvent e, UpsideDownServiceMessageVisibleNode upsideDown, PauseServiceMessageNode pause) { upsideDown.serviceMessageESM.Esm.ChangeState <ServiceMessageStates.ServiceMessageHiddenState>(); }
public void HidePauseOnSuicide(NodeAddedEvent e, SelfDestructionServiceMessageNode selfDestruction, PauseServiceMessageNode pause) { base.NewEvent <HideServiceMessageEvent>().Attach(pause).Schedule(); }
public void HideAutokickOnPause(NodeAddedEvent e, AutokickServiceMessageNode autokick, PauseServiceMessageNode pause) { autokick.serviceMessageESM.Esm.ChangeState <ServiceMessageStates.ServiceMessageHiddenState>(); }