Beispiel #1
0
 // Start is called before the first frame update
 void Start()
 {
     pathui     = GameObject.Find("UpcomingModulePaths").GetComponent <PathUI>();
     plr        = GameObject.Find("Spaceship").GetComponent <Spaceship>();
     moduleList = Resources.LoadAll <GameObject>("Modules");
     setModuleType("Unknown");
 }
Beispiel #2
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        internal PathForm(PathUI command, PointFeature from, PointFeature to)
        {
            InitializeComponent();

            m_Command         = command;
            m_From            = from;
            m_To              = to;
            previewLabel.Text = String.Empty;

            SetZeroValues();
        }
Beispiel #3
0
        /// <summary>
        /// Creates a new <c>GetPointForm</c>
        /// </summary>
        /// <param name="cmd">The parent command.</param>
        /// <param name="title">The title for the window.</param>
        /// <param name="col">The color hint for the point.</param>
        /// <param name="enableBack">Should the "back" button be enabled?</param>
        internal GetPointForm(PathUI cmd, string title, Color col, bool enableBack)
        {
            InitializeComponent();

            m_Parent        = cmd;
            m_Point         = null;
            m_Color         = col;
            m_Title         = title;
            m_IsPointed     = false;
            m_IsBackEnabled = enableBack;
        }