Beispiel #1
0
 private void RequestPlayerToFollowPath(PathInterchange pathInterchange, PathCommuncationChannel channel)
 {
     currentInterchange = pathInterchange;
     channel.SetPathForPlayer(pathInterchange.expectedResponse.playerPath);
     SendMessageToPlayer(pathInterchange.GetQuestionText(), channel);
 }
    private void RequestPlayerToFollowPath(PathInterchange pathInterchange, PathCommuncationChannel channel) {
        currentInterchange = pathInterchange;
        channel.SetPathForPlayer(pathInterchange.expectedResponse.playerPath);
        SendMessageToPlayer(pathInterchange.GetQuestionText(), channel);

    }