Beispiel #1
0
        protected override void OnBegin(PathEditContext pathEditContext, MouseDevice mouseDevice)
        {
            BaseFrameworkElement frameworkElement = this.oldPathEditorTarget.EditingElement.GetCommonAncestor((SceneNode)this.EditingElement) as BaseFrameworkElement;
            Base2DElement        editingElement   = this.oldPathEditorTarget.EditingElement;
            Base2DElement        base2Delement    = (Base2DElement)this.EditingElement;

            if (frameworkElement != base2Delement && !base2Delement.GetComputedTransformToElement((SceneElement)frameworkElement).HasInverse)
            {
                this.End();
            }
            else
            {
                int figureIndex1 = pathEditContext.FigureIndex;
                int num1         = PathFigureUtilities.PointCount(this.oldPathEditContext.GetPathFigure(this.oldPathEditorTarget.PathGeometry));
                if (editingElement != base2Delement)
                {
                    this.PathEditorTarget.EndEditing(false);
                    figureIndex1 += this.oldPathEditorTarget.PathGeometry.Figures.Count;
                    List <PathElement> otherElements = new List <PathElement>();
                    PathElement        mainElement   = (PathElement)editingElement;
                    PathElement        pathElement   = (PathElement)base2Delement;
                    otherElements.Add(pathElement);
                    PathCommandHelper.MakeCompoundPath(mainElement, otherElements, this.EditTransaction);
                    this.UpdateEditTransaction();
                    this.PathEditorTarget = this.oldPathEditorTarget;
                }
                this.PathEditorTarget.BeginEditing();
                PathGeometryEditor geometryEditor = this.PathEditorTarget.CreateGeometryEditor();
                if (pathEditContext.PartIndex != 0)
                {
                    geometryEditor.CreatePathFigureEditor(figureIndex1).Reverse();
                }
                geometryEditor.JoinFigure(this.oldPathEditContext.FigureIndex, figureIndex1);
                int figureIndex2 = this.oldPathEditContext.FigureIndex;
                if (pathEditContext.FigureIndex < this.oldPathEditContext.FigureIndex && editingElement == base2Delement)
                {
                    --figureIndex2;
                }
                this.UpdateEditTransaction();
                this.View.UpdateLayout();
                PathFigureEditor pathFigureEditor = geometryEditor.CreatePathFigureEditor(figureIndex2);
                int downstreamSegment1            = pathFigureEditor.GetLastIndexOfDownstreamSegment(num1 - 1);
                if (pathFigureEditor.GetPointKind(downstreamSegment1) == PathPointKind.Cubic)
                {
                    Vector lastTangent = this.oldPathEditorTarget.LastTangent;
                    pathFigureEditor.SetPoint(downstreamSegment1 - 2, pathFigureEditor.GetPoint(downstreamSegment1 - 2) + lastTangent);
                }
                this.PathEditorTarget.EndEditing(false);
                int downstreamSegment2 = pathFigureEditor.GetLastIndexOfDownstreamSegment(num1 - 1);
                this.PathEditContext = new PathEditContext(figureIndex2, downstreamSegment2);
                int num2 = PathFigureUtilities.PointCount(pathFigureEditor.PathFigure);
                if (pathFigureEditor.GetPointKind(num2 - 1) == PathPointKind.Cubic)
                {
                    this.LastTangent = pathFigureEditor.GetPoint(num2 - 1) - pathFigureEditor.GetPoint(num2 - 2);
                }
                else
                {
                    this.LastTangent = new Vector(0.0, 0.0);
                }
                this.UpdateEditTransaction();
                this.zeroTangents = false;
                this.PathEditorTarget.BeginEditing();
                base.OnBegin(this.PathEditContext, mouseDevice);
            }
        }
Beispiel #2
0
        private void SetPathUsingMapping(PathGeometry path)
        {
            SceneViewModel viewModel = this.targetElement.ViewModel;

            using (viewModel.AnimationProxyManager != null ? viewModel.AnimationProxyManager.ExpandAllProxiesInActiveContainer() : (IDisposable)null)
            {
                foreach (PathAction action in this.changeList.Changes)
                {
                    System.Windows.Media.Geometry geometry = this.targetElement.GetLocalOrDefaultValueAsWpf((IPropertyId)this.pathProperty) as System.Windows.Media.Geometry;
                    if (geometry == null && this.targetElement.IsValueExpression((IPropertyId)this.pathProperty))
                    {
                        geometry = this.targetElement.ViewModel.DefaultView.ConvertToWpfValue(this.targetElement.ViewModel.CreateInstance(this.targetElement.GetLocalValueAsSceneNode((IPropertyId)this.pathProperty).DocumentNodePath)) as System.Windows.Media.Geometry;
                        if (geometry == null)
                        {
                            geometry = this.targetElement.GetComputedValueAsWpf((IPropertyId)this.pathProperty) as System.Windows.Media.Geometry;
                            if (geometry == null)
                            {
                                return;
                            }
                        }
                    }
                    PathGeometry oldGeometry = new PathGeometry();
                    oldGeometry.AddGeometry(geometry.Clone());
                    PathGeometry pathGeometry = new PathGeometry();
                    pathGeometry.AddGeometry(geometry);
                    PathFigureEditor   pathFigureEditor   = new PathFigureEditor(pathGeometry.Figures[action.Figure]);
                    PathGeometryEditor pathGeometryEditor = new PathGeometryEditor(pathGeometry);
                    switch (action.Action)
                    {
                    case PathActionType.InsertPoint:
                        pathFigureEditor.SubdivideSegment(action.PointIndex, action.Parameter);
                        break;

                    case PathActionType.DeletePoint:
                        pathFigureEditor.RemovePoint(action.PointIndex);
                        break;

                    case PathActionType.DeleteSegment:
                        if (action.Segment == 0 && pathFigureEditor.PathFigure.Segments.Count > 1)
                        {
                            pathFigureEditor.RemoveFirstSegment();
                            break;
                        }
                        pathFigureEditor.RemoveLastSegment();
                        break;

                    case PathActionType.PromoteSegment:
                        pathFigureEditor.PromoteSegment(action.PointIndex);
                        break;

                    case PathActionType.Rotate:
                        pathFigureEditor.Rotate();
                        break;

                    case PathActionType.Open:
                        pathFigureEditor.Open(action.PointIndex);
                        break;

                    case PathActionType.Split:
                        pathFigureEditor.Split(action.PointIndex);
                        break;

                    case PathActionType.SplitAndAdd:
                        pathGeometryEditor.SplitFigure(action.Figure, action.PointIndex);
                        break;

                    case PathActionType.RemoveFigure:
                        pathGeometryEditor.RemoveFigure(action.Figure);
                        break;

                    case PathActionType.AppendSegment:
                        PathAppendLineAction appendLineAction;
                        if ((appendLineAction = action as PathAppendLineAction) != null)
                        {
                            Point point = appendLineAction.Point;
                            if (action.Figure < path.Figures.Count && action.Segment < path.Figures[action.Figure].Segments.Count)
                            {
                                LineSegment lineSegment = path.Figures[action.Figure].Segments[action.Segment] as LineSegment;
                                if (lineSegment != null)
                                {
                                    point = lineSegment.Point;
                                }
                            }
                            pathFigureEditor.LineTo(point);
                            break;
                        }
                        PathAppendQuadraticBezierAction quadraticBezierAction;
                        if ((quadraticBezierAction = action as PathAppendQuadraticBezierAction) != null)
                        {
                            Point point1 = quadraticBezierAction.Point1;
                            Point point2 = quadraticBezierAction.Point2;
                            if (action.Figure < path.Figures.Count && action.Segment < path.Figures[action.Figure].Segments.Count)
                            {
                                QuadraticBezierSegment quadraticBezierSegment = path.Figures[action.Figure].Segments[action.Segment] as QuadraticBezierSegment;
                                if (quadraticBezierSegment != null)
                                {
                                    point1 = quadraticBezierSegment.Point1;
                                    point2 = quadraticBezierSegment.Point2;
                                }
                            }
                            pathFigureEditor.QuadraticCurveTo(point1, point2);
                            break;
                        }
                        PathAppendBezierAction appendBezierAction;
                        if ((appendBezierAction = action as PathAppendBezierAction) != null)
                        {
                            Point point1 = appendBezierAction.Point1;
                            Point point2 = appendBezierAction.Point2;
                            Point point3 = appendBezierAction.Point3;
                            if (action.Figure < path.Figures.Count && action.Segment < path.Figures[action.Figure].Segments.Count)
                            {
                                BezierSegment bezierSegment = path.Figures[action.Figure].Segments[action.Segment] as BezierSegment;
                                if (bezierSegment != null)
                                {
                                    point1 = bezierSegment.Point1;
                                    point2 = bezierSegment.Point2;
                                    point3 = bezierSegment.Point3;
                                }
                            }
                            pathFigureEditor.CubicCurveTo(point1, point2, point3);
                            break;
                        }
                        break;

                    case PathActionType.Close:
                        pathFigureEditor.CloseWithLineSegment();
                        break;

                    case PathActionType.Join:
                        pathGeometryEditor.JoinFigure(action.Figure, action.PointIndex);
                        break;

                    case PathActionType.Reverse:
                        pathFigureEditor.Reverse();
                        break;
                    }
                    this.targetElement.SetLocalValueAsWpf((IPropertyId)this.pathProperty, (object)pathGeometry);
                    this.ApplyAnimationChanges(oldGeometry, pathGeometry, action);
                    if (action.Action == PathActionType.PromoteSegment && action.Segment < pathGeometry.Figures[action.Figure].Segments.Count)
                    {
                        this.targetElement.ViewModel.Document.OnUpdatedEditTransaction();
                        this.SetKeyframesForSegment(path, action.Figure, action.Segment);
                    }
                }
                this.RemoveInvalidAnimations(PathGeometryUtilities.GetPathGeometryFromGeometry((System.Windows.Media.Geometry) this.targetElement.GetLocalOrDefaultValueAsWpf((IPropertyId)this.pathProperty)));
            }
        }